How Does SnapComplete Detect Infinite Rank?

Infinite is rank 100 in Marvel Snap, the top of the 1-to-100 ranked ladder. SnapComplete uses different signals depending on whether the climb happened this season or in any past season. This guide explains both paths and what counts as "reached Infinite" inside SnapComplete's stats and leaderboards. For how the ladder works mechanically (tier structure, reset formula, budget deck advice, per-season Infinite rate), read the Ranked Climb FAQ. This page is specifically about detection.

How We Detect Infinite Today (Current Season)

The current snap season runs from the first Tuesday of the month at 19:00 UTC to the next first Tuesday. While that season is live, SnapComplete's signal for whether you've reached Infinite this season is your peak rank from the game. Every sync pulls your current-season peak rank from the game's profile data. If it's 100 or higher, you reached Infinite this season. The peak resets at the start of each new season. So "have you reached Infinite?" during the open season is simply "is your peak rank 100 or higher." No cardback check, no match-based inference, no heuristic. The game itself tracks peak rank and exposes it to the sync flow. As of today, 562 of 6,140 synced SnapComplete accounts (9.2%) have hit Infinite this season; the percentage grows through the season as more players climb.

How We Detect Infinite in Past Seasons (Retroactive)

Once a season ends, your peak rank resets, so the live signal no longer answers "did you reach Infinite last season or any prior season." Instead SnapComplete uses a durable, permanent signal the game itself awards: the season's Infinite cardback. Reaching Infinite awards a unique season-specific cardback (for example, the Nine Realms Infinite cardback). That cardback is only earned by reaching rank 100 that season. It stays in your inventory forever.

If you sign up for SnapComplete years after you hit Infinite in some past season, the cardback is still in your collection. Syncing pulls it, the crowdsource pipeline confirms which season the cardback belongs to, and your Infinite reach is retroactively counted. SnapComplete maintains a per-season list of Infinite rewards covering every snap season since the game launched, plus one pre-launch beta. Two scoping rules apply: early seasons where the reward timing doesn't support fair Infinite Race leaderboard comparisons are excluded from the race leaderboard (reach detection still counts them), and the one pre-launch Hydra season is excluded from both the leaderboard and the "reached Infinite" count.

Auto-detecting new seasons

When a new snap season starts and the first synced player reaches Infinite, their sync brings in a fresh Infinite cardback. SnapComplete checks new cardbacks every 4 hours, cross-references that no player owned the cardback before the season started (rules out cardbacks reused for other purposes), and automatically attributes it to the new season. The auto-detection only commits when exactly one new candidate is found, so misattribution is prevented at detection time.

How Infinite Was Determined in Early Seasons (Before the Cardback System)

Not every historical season used the standard Infinite cardback pattern. Very early seasons used different reward items, all of which are still retroactively detectable through ownership:

The shared pattern across every era: a durable inventory item is awarded for hitting Infinite, and that item is still in your collection today. SnapComplete detects the item, matches it to the season's Infinite reward definition, and counts the reach.

What Counts as "Reached Infinite" in Our Stats

When the global leaderboard or the Ranked Climb FAQ says "X players reached Infinite this/last/all seasons," the definition is: current season uses live peak rank reaching 100 or higher from each sync; any prior season uses ownership of that season's designated Infinite reward item AND the season is not the pre-launch beta; "all time reached Infinite" means at least one qualifying reach in any non-beta season. The Infinite Race leaderboard is separate: it excludes early-title and early-cardback seasons where the award timing doesn't match the climb. The race leaderboard ranks players by time to reach Infinite from season start, pulled from the cardback's earliest-obtained timestamp. That timestamp is game-side, not SnapComplete-side, so sync lag does not affect it.

Common Questions

If I reached Infinite before I joined SnapComplete, will it show up? Yes. Syncing pulls every cardback you own, including every Infinite cardback from past seasons, and SnapComplete retroactively counts each one.

What if I'm missing an Infinite cardback even though I remember hitting Infinite? Check Settings and confirm the season's Infinite cardback is in your collection. If the cardback never delivered, the system treats that season as non-reached because we rely on the durable game-side reward. Contact Second Dinner support for missing rewards.

Does SnapComplete know my Infinite Conquest ranks? Those are tracked separately through Infinity Conquest Avatars. Infinite rank = Ranked mode, rank 100, cardback-based detection. Infinity Conquest = the top Conquest tier, avatar-based detection. Both sit on the global leaderboard but they are different ladders.

Is the global Infinite count specific to SnapComplete users only? Yes. Every SnapComplete stat reflects only synced SnapComplete accounts, a self-selected subset that skews more competitive than the broader Marvel Snap population. Second Dinner does not publish a global Infinite percentage.

Related FAQs

For ladder structure, season reset, Infinite tier locking, and per-month Infinite rate, read the Ranked Climb FAQ. For cosmetic progression (cardbacks, finishes, flares) generally, Mastery XP and Infinity Splits cover the broader cosmetic system.