How Does SnapComplete Detect Infinite Rank?
Infinite is rank 100 in Marvel Snap, the top of the 1-to-100 ranked ladder. SnapComplete uses different signals depending on whether the climb happened this season or in any past season. This guide explains both paths and what counts as "reached Infinite" inside SnapComplete's stats and leaderboards. For how the ladder works mechanically (tier structure, reset formula, budget deck advice, per-season Infinite rate), read the Ranked Climb FAQ. This page is specifically about detection.
How We Detect Infinite Today (Current Season)
The current snap season runs from the first Tuesday of the month at 19:00 UTC to the next first Tuesday. While that season is live, SnapComplete's signal for whether you've reached Infinite this season is a single profile field: profiles.season_high_rank. Every sync pulls your current-season peak rank from the game's profile data. If it's 100 or higher, you reached Infinite this season. The field resets at the start of each new season. So "have you reached Infinite?" during the open season is simply season_high_rank >= 100. No cardback check, no match-based inference, no heuristic. The game itself tracks peak rank and exposes it to the sync flow. As of today, 865 of 4,233 synced SnapComplete accounts (20%) have hit Infinite this season; the percentage grows through the season as more players climb.
How We Detect Infinite in Past Seasons (Retroactive)
Once a season ends, season_high_rank resets, so the live field no longer answers "did you reach Infinite last season or any prior season." Instead SnapComplete uses a durable, permanent signal the game itself awards: the season's Infinite cardback. Reaching Infinite awards a unique cardback whose defId ends in _02 (for example, NineRealms_02). That cardback is only earned by reaching rank 100 that season. It stays in your inventory forever.
If you sign up for SnapComplete years after you hit Infinite in some past season, the cardback is still in your collection. Syncing pulls it, the crowdsource pipeline confirms the _02 cardback was awarded for that season, and your Infinite reach is retroactively counted. SnapComplete maintains a table of Infinite reward definitions per season, 44 rows as of today, covering every snap season since the game launched plus 1 beta. Each row has two flags: ignore=true for early seasons where the reward timing doesn't support fair Infinite Race leaderboard comparisons (reach detection still counts these; only the race leaderboard excludes them), and beta=true for the one pre-launch Hydra season, which is excluded from both the leaderboard and the "reached Infinite" count. Right now, 43 of 44 seasons count toward "reached Infinite" and 39 seasons are on the Infinite Race leaderboard.
Auto-detecting new seasons
When a new snap season starts and the first synced player reaches Infinite, their sync brings in a fresh _02 cardback. A cron job running every 4 hours inspects the new cardback, cross-checks that no player had it before the season started (rules out old non-Infinite _02 cardbacks), and automatically inserts the new season row into the Infinite rewards table with the correct season_id. The cron only inserts when exactly one new candidate is found, so misattribution is prevented at detection time.
How Infinite Was Determined in Early Seasons
Not every historical season used the _02 Infinite cardback pattern. Very early seasons used different reward items, all of which are still retroactively detectable through ownership:
- Hydra (private beta, pre-launch): Hydra_01 cardback. Marked
beta=trueand excluded from both the race leaderboard and the "reached Infinite" count because it was a limited beta. - Dec 2022: The Infinite reward was a title (Title80), not a cardback. Retroactively detectable by ownership. Marked
ignore=trueso the race leaderboard excludes it (title timing doesn't match cardback timing), but the count still includes it. - Jan 2023: The Infinite reward was the SavageLand_03 cardback (Infinite Claw), which does not follow the
_02naming convention. It was delivered in early Feb 2023 for the Jan climb, so the row was originally labeledFeb 2023b; a later migration relabeled itJan 2023. Detectable via cardback ownership.ignore=truefor the race leaderboard. - Feb 2023 onward: The game standardized on the
_02Infinite cardback, and SnapComplete's detection is straightforward.
The shared pattern across every era: a durable inventory item is awarded for hitting Infinite, and that item is still in your collection today. SnapComplete detects the item, matches it to the season's Infinite reward definition, and counts the reach.
What Counts as "Reached Infinite" in Our Stats
When the global leaderboard or the Ranked Climb FAQ says "X players reached Infinite this/last/all seasons," the definition is: current season uses live season_high_rank >= 100 from each sync; any prior season uses ownership of that season's designated Infinite reward item AND beta=false; "all time reached Infinite" means at least one qualifying reach in any non-beta season. The Infinite Race leaderboard is separate: only seasons with ignore=false contribute, which drops early-title and early-cardback seasons where the award timing doesn't match the climb. The race leaderboard ranks players by time to reach Infinite from season start, pulled from cosmetic_sightings.earliest_obtained on the cardback item. That timestamp is game-side, not SnapComplete-side, so sync lag does not affect it.
Common Questions
If I reached Infinite before I joined SnapComplete, will it show up? Yes. Syncing pulls every cardback you own, including every _02 Infinite cardback from past seasons, and SnapComplete retroactively counts each one.
What if I'm missing an Infinite cardback even though I remember hitting Infinite? Check Settings and confirm the season's _02 cardback is in your collection. If the cardback never delivered, the system treats that season as non-reached because we rely on the durable game-side reward. Contact Second Dinner support for missing rewards.
Does SnapComplete know my Infinite Conquest ranks? Those are tracked separately through Infinity Conquest Avatars. Infinite rank = Ranked mode, rank 100, cardback-based detection. Infinity Conquest = the top Conquest tier, avatar-based detection. Both sit on the global leaderboard but they are different ladders.
Is the global Infinite count specific to SnapComplete users only? Yes. Every SnapComplete stat reflects only synced SnapComplete accounts, a self-selected subset that skews more competitive than the broader Marvel Snap population. Second Dinner does not publish a global Infinite percentage.
Related FAQs
For ladder structure, season reset, Infinite tier locking, and per-month Infinite rate, read the Ranked Climb FAQ. For cosmetic progression (cardbacks, finishes, flares) generally, Mastery XP and Infinity Splits cover the broader cosmetic system.