Marvel Snap Deck Stats & Meta Win Rates
Win rates, cube rates, and games played per deck
Each deck entry shows three core stats: total games played, win rate (percentage of games won), and cube rate (average cubes gained or lost per game). Sort by any of these to find the most popular decks, the highest win rate builds, or the best cube-earning machines. Deck codes let you copy any list directly into Marvel Snap with one tap.
Win rate tells you how often a deck closes out games. Cube rate tells you how efficiently it farms cubes on the ladder. A deck with a 52% win rate and a +0.40 cube rate might climb faster than one with a 55% win rate and +0.15 cubes, because it wins bigger when it wins and retreats cleanly when it doesn't. Sorting by cube rate surfaces the decks that actually push rank, not just the ones that win slightly more than they lose.
Filter options cover every competitive mode: Ranked (all ranks, sub-100, or Infinite only), all four Conquest tiers (Proving Grounds, Silver, Gold, Infinity), and Limited Time Game Modes like Team Clash and High Voltage: Overdrive. Time periods range from Today to All Time, with custom date ranges available. Set a minimum game threshold (5, 10, 25, 50, or 100 games) to filter out small sample sizes.
Search by card, location, mode, or time period
The card contains filter lets you search for decks that include specific cards, so you can see how a new card performs across different shells. Just picked up a fresh Series 5 card? Filter by it and instantly see every deck running it, sorted by win rate or games played. Toggle between filtering by cards or locations to find exactly the matchup data you need.
The location filter (premium feature) narrows results to games played at specific locations, useful for understanding how certain decks perform in particular location metas. You can also filter by minimum number of unique players to make sure the stats reflect a broad sample, not just one player grinding the same list. A minimum of 10+ players is a good default for community-level confidence.
Real data from real games, no manual logging
SnapComplete captures matches automatically in the background. There's nothing to install or configure beyond linking your account. Each match records card placements, location reveals, power totals, snap timing, and final cube outcomes turn by turn. The deck stats page aggregates these individual match records across all tracked players into community-wide statistics.
Your personal match history tracks the same stats just for your games, so you can compare your deck performance against the community averages. Every data point comes from a real game played by a real player. The overlay toggle shows win rate and cube rate right on the deck grid, so you can scan results at a glance without opening each entry.
Why this matters for climbing
Most meta tier lists are written by hand. A content creator plays a dozen games, decides a deck feels strong, and publishes a ranking. That approach works for the very top of the meta, but it misses the decks that quietly overperform at specific ranks or in specific modes. Conquest Gold plays differently than Ranked Infinite. The decks that dominate Proving Grounds are not the same ones that hold up in Gold-tier Conquest brackets.
Deck stats built from actual tracked games catch those differences. Filter to Ranked Infinite and sort by cube rate to see what the best players are winning with right now. Switch to Conquest Gold and the whole picture shifts. No opinions, no guesswork, just results from real matches played this week. You can also use the Ranked + Conquest combined mode as a default view that captures the full competitive picture across both ladders.
Where does the deck stats data come from?
All stats come from real matches tracked automatically across all synced SnapComplete players. Every game is captured server-side with no app or overlay required. Stats aggregate wins, losses, and cube outcomes across Ranked, Conquest, and event modes.
Can I see win rates for a specific game mode?
Yes. Filter by Ranked (all, sub-100, or Infinite), any Conquest tier (Proving Grounds, Silver, Gold, Infinity), or Limited Time Game Modes like Team Clash and High Voltage: Overdrive. Each mode has its own meta, and the filters let you explore them separately.
Is the location filter free?
Filtering decks by location is a premium feature. All other filters (mode, time period, minimum games, card contains, minimum players, and sort) are free for all synced players.