Marvel Snap Split Re-Roll Odds & Drop Rates

The split audit page on SnapComplete shows 4+ years of community Infinity Split drop rates from 10,973,690 Infinity Splits across 23,171 synced SnapComplete users, broken into time windows across three eras: the live Split Re-Roll era (community kept-split rates after re-rolling), the frozen Character Mastery era in four tuning bands (launch to now, the Vitamin D nerf, the October 2025 combo-unlock re-routing, and the Patch 53.x rebalance), and the four pre-Character-Mastery eras (Baseline, the Dark Times of August 2024, Splitsmas, and Baseline Return). For each window the page reports the rate of Ink, Gold, Krackle, and God-splits (Ink + Gold + Krackle on the same card) using the per-metric eligibility threshold that matches each era's mechanics. Premium members can flip a toggle to see their own rates inline beside the community rates on every window, with badges showing how lucky or unlucky they got from top 1% through bottom 1%. Data refreshes daily from real synced player data.

4+ years of split history

  1. Beta

    May - Nov 2022

    Splits launched in stages over six months. Foil first, then Gold, Krackle, Ink, and finally the colored finish family.

    Foil and Prism finishes arrived May 26, 2022. Glimmer flares followed on June 3, Gold on June 17, Sparkle on July 6, Krackle on August 14, and Ink on September 21. Colored flare variants completed the rollout on November 29.

    No aggregate stats from this period are reliable. Each launch added cosmetic surface area but the underlying rate model was unstable, and the community sample was small.

  2. The Baseline

    Dec 2022 - Jul 2024

    19 straight months of unchanged drop rates. No tuning, no events, no surprise nerfs.

    Ink
    25%
    Gold
    23%
    Krackle
    22%
    God
    10%

    From late 2022 through mid-2024, the rates barely moved week to week: Ink ~25%, Gold ~23%, Krackle ~22%, and God-splits (Ink + Gold + Krackle on the same card) ~10%. Whatever Second Dinner shipped at launch, they left it alone for 19 months.

    These rates use the corrected per-metric denominators: Ink at split 4+, Gold at split 5+, Krackle and God at split 6+. Pre-Character-Mastery, each cosmetic effect unlocked at a different split count.

  3. The Dark Times

    Aug 20 - Oct 13 2024

    Rates silently dropped ~30%. LaurenWhatevs caught it.

    Ink
    18%
    Gold
    17%
    Krackle
    17%
    God
    6.0%

    Starting August 20 2024, drop rates fell across the board: Ink to ~18%, Gold to ~17%, Krackle to ~17%, God to ~6%. LaurenWhatevs (Fourth Location) shared the discovery on October 5, 2024 in a 10-tweet thread, tracing the drop to the August 20 patch.

    Second Dinner acknowledged the bug on October 8 2024 with the wording "a change was errantly released to Infinity Split rate odds." SD cited foundational code updates for the upcoming Character Mastery system as the cause.

  4. Splitsmas

    Oct 14 - Dec 15 2024

    Second Dinner's compensation event: roughly doubled rates plus a free Rainbow Cosmic border.

    Ink
    35%
    Gold
    35%
    Krackle
    35%
    God
    25%

    Second Dinner ran a nine-week buff event as compensation. Ink, Gold, and Krackle all jumped to ~35%, and the God-split rate rose to ~25%. Players also received a free Rainbow Cosmic border and an X-Men 97 Magneto variant.

  5. Baseline Return

    Dec 16 2024 - Feb 10 2025

    Rates reverted fully to the pre-bug baseline.

    Ink
    25%
    Gold
    24%
    Krackle
    24%
    God
    11%

    On December 16, drop rates snapped back to the December 2022 - July 2024 levels (Ink ~25%, Gold ~24%, Krackle ~24%, God ~11%). No piece of the Splitsmas buff carried forward.

  6. Character Mastery

    Feb 11 2025 - Jun 16 2026

    New rate model: 10% guaranteed Gold-or-Ink + Krackle combo plus standard rolls.

    Ink
    12%
    Gold
    12%
    Krackle
    20%
    God
    12%

    The Character Mastery patch reset the model. All four cosmetic effects unlock at split 4+ now. Per Second Dinner's published rules, every split-4+ event rolls in two phases: first a 10% chance of a paired Gold-or-Ink finish + Krackle flare combo; if that misses, a standard rarity-weighted finish + flare roll fires.

    • Feb 20 2025 · Potassium + Vitamin D nerf: Second Dinner announced cuts to Bananas, Rays, and Embers, telling players they had "gotten more than your monthly dose of potassium and vitamin D" since Character Mastery launched. Banana Finish and Flare rates were halved, Rays dropped to about one-fourth to one-fifth of their prior odds, and Embers to about one-third.
    • Oct 14 2025 · Combo-unlock re-routing: The October 14 patch pulled three pairs out of the Split table and re-routed them to the Character Mastery track. Banana Finish + Banana Flare and Water Finish + Bubbles Flare were both fully removed from the Split table and now grant as equipable combos once both items in each pair unlock via CM. Snowflakes Flare was also removed but Frosted Glass Finish stayed in the Split table; the Snowflakes + Frosted Glass combo unlocks the same way through CM.
    • Dec 16-18 2025 · Undocumented regression: Patch 48.x shipped a regression that re-leaked Water and Banana finishes back into the Split table for about three days. The flare-side gate held. Silently hotfixed by December 19; no patch note acknowledged it.
    • May 19 2026 · Mastery rebalance: Patch 53.x raised Mastery XP for every source (Splits 15 to 50, Rare 25 to 75, Spotlight 125 to 400, Ultimate 250 to 600). At high mastery, the rarity curve now skews more toward Ultimates, especially for flares (Ultimate Flare at L30 climbed to 40%). Three items also left the random Split table: Rays (all colors), Frosted Glass, and Rainbow Confetti. They now unlock only via the mastery track. Match-end boosters doubled at every turn (turn 1: 1 to 2, turn 6: 6 to 12).
  7. Split Re-Roll Era

    Jun 16 2026 - present

    Re-roll a split’s Finish or Flare before locking it in. Kept outcomes reflect both the available split pool and player choices.

    The June 2026 patch added split re-rolls: when you confirm an Infinity Split, you can re-roll its Finish or Flare before locking it in. At launch, the first re-roll was free starting at Character Mastery level 10, with up to three re-rolls total (100 Gold each after the free one). Re-rolling replaces the prior result; the discarded split is not kept.

    Under the initial rules, there was no Ink/Gold/Krackle protection on a re-roll, and the 10% God combo chance applied only to the initial roll, not to a re-roll. Because players discard undesirable outcomes, community rates in this era reflect kept splits (what players choose to keep), not raw drop rates.

    • Sep 15 2026 · Mastery reward and split-pool update: The 57.x patch notes list Banana, Rays, Frosted Glass, and Water finishes, plus Banana, Bubbles, Rainbow Confetti, and Snowflakes flares as excluded from future caches and split pools. Owned cosmetics remain equippable. Moved mastery rewards enter eligible characters’ split pools retroactively. Every Infinity Split starts with one free re-roll; later re-rolls use card-agnostic Coins or Gold, with one additional re-roll for each of Finish and Flare and three total per split. Level 27 grants an unowned Ink/Gold + colored Krackle combination, or 100 Wild Boosters if all 16 are owned. A granted combination is not a rolled split and does not count as an audit success. This update has its own comparison window, starting at our first observed patch detection. The notes do not publish revised odds or clarify changes to split eligibility and God protection; pool removals alone do not establish higher Ink, Gold, or Krackle odds.