Luke Cage: Marvel Snap Card Stats & Variants

Luke Cage is a Series 3 card in Marvel Snap with 2 cost and 2 power. Abilities: Ongoing. Ongoing: Your front-row cards can't have their Power reduced. Luke Cage is one of 125 Series 3 cards in Marvel Snap. As of October 2026, Luke Cage is owned by 92% of tracked players on SnapComplete, with 11 released variants and 12 avatars. Released November 2022. All ownership data comes from real synced player collections and refreshes every four hours.
How does Luke Cage rank on the leaderboard?
SnapComplete data from 22,318 synced players shows Luke Cage rankings across three metrics: Mastery XP, Infinity Splits, and Net Wins. The #1 Mastery XP player has 3,535 XP, and the top 1% threshold is 910 (top 10%: 515, top 50%: 180). The #1 Infinity Splits player has 82 splits, and the top 1% threshold is 15 (top 10%: 7, top 50%: 1). The #1 Net Wins player has 3,158 net wins, and the top 1% threshold is 324 (top 10%: 144, top 50%: 36). Six percentile tiers (top 1%, 3%, 5%, 10%, 25%, 50%) plus individual top-10 ranks update every four hours from real player data.
What variants and cosmetics does Luke Cage have?
As of October 2026, Luke Cage has 11 released variants and 12 avatars tracked on SnapComplete. Each variant page shows owner rarity, artist credit, acquisition source, equipped popularity, and album membership. Counts update automatically as new cosmetics release and get detected through crowdsourced collection data. Luke Cage variants appear in the Staying Hipp album. Completing album tiers earns Credits and Collector's Tokens.
All Luke Cage variants (11)
Dan HippDan Hipp · Rare · General Pool · 49% of players own
SportsEduardo Mello · Rare · General Pool · 43% of players own
Luca ClarettiLuca Claretti · Rare · General Pool · 38% of players own
PixelG-Angle · Rare · General Pool · 37% of players own
InkpulpShawn Crystal · Rare · General Pool · 33% of players own
Fireball StudioFireball Studio · Conquest · 32% of players own
Combo BreakCombo Break · Super Rare · General Pool · 18% of players own
David MarquezDavid Marquez · Super Rare · General Pool · 15% of players own
ThunderboltsEduardo Mello · Bundle · 7% of players own
PANDART STUDIOPANDART STUDIO · Bundle · 3% of players own
FantasyDIVE Eight Studio · Bundle · <1% of players ownLuke Cage Reaction Set
Earned from Character Mastery. · See all reactions
How players customize Luke Cage
Most equipped variant: Luke Cage (Fireball Studio), chosen by 2,591 of 20,623 owners (13%). Most equipped premium border: Gold Metallic Border, equipped 1,255 times on Luke Cage. Most popular finish: Gold, equipped by 50% of the 2,622 players who unlocked it on Luke Cage. Most popular flare: Krackle Gold, equipped by 49% of the 538 players who unlocked it on Luke Cage.
Customization stats aggregate every synced SnapComplete player who equipped a variant, finish, flare, or border on Luke Cage. Popularity rankings refresh automatically as new variants release and loadouts change.
How does Luke Cage perform in tracked Marvel Snap decks?
The most-played deck running Luke Cage posts a 55% win rate and +0.37 cubes per game across 1,456 tracked matches from 171 players this week. Its core teammates include Ant Man, Howard the Duck, Goliath. Open every tracked Luke Cage deck with copyable deck codes, or browse the full list on the deck tracker. Deck stats update continuously from SnapComplete-tracked matches against real opponents (bots excluded).
Card synergies
Luke Cage is classified under Ongoing on SnapComplete's 23-ability card index. That means it slots cleanly into decks built around those keywords. Across 2,677 tracked Luke Cage decks this week, the most common teammates are Mystique (25%), Shadow King (23%), Cosmo (21%), Mobius M. Mobius (16%), Hellcow Fractured Frontier (24%). Percentages show how often each card appears alongside Luke Cage. Other Ongoing cards that often appear in adjacent archetypes: Ajax, Ant Man, Armor, Arthur Pendragon, Black Knight, Blue Marvel.
Where does Luke Cage perform best and worst?
Across SnapComplete-tracked Ranked and Conquest games, Luke Cage performs best at Negative Zone (+5.2% win rate vs its average) and worst at Shuri's Lab (-4.5%).
Performs best at:
- Negative Zone +5.2% (20,189 games). Cards here have -3 Power.
- Astral Plane +4.2% (10,002 games). After this turn, add a 0-Power copy of a card from hand here.
- Onslaught's Citadel +4.0% (37,769 games). Ongoing effects here apply an additional time.
Performs worst at:
- Shuri's Lab -4.5% (20,335 games). After you play a card here, double its Power.
- Altar of Death -4.2% (11,874 games). After you play a card here, destroy it to get +2 Energy next turn.
- Monster Island -4.1% (35,184 games). Add a 10-Power Monster here for each player.
How this is measured: across tracked games (bots excluded) where Luke Cage was in the deck and the location was in play. It reflects how decks running Luke Cage perform with that location on the board, not where Luke Cage itself was played. Win rates are smoothed against Luke Cage's own baseline and update continuously.
Track Luke Cage on SnapComplete
Sync your Marvel Snap account to see your Luke Cage mastery XP, splits, net wins, owned variants, and avatars compared against 22,318 tracked players. SnapComplete reads your collection directly from the game through Google or Apple sign-in. No screenshots or manual entry. All data refreshes every four hours.
Explore Luke Cage further: Luke Cage leaderboard for percentile thresholds and top players, Luke Cage decks for community win rates and meta deck stats.
Balance History
| Date | Text | Power | Cost |
|---|---|---|---|
| Jul 16, 2026 OTA | Now: Ongoing: Your front-row cards can't have their Power reduced. Was: Ongoing: Your cards can’t have their Power reduced. | 2 | 2 (was 3) |
| Jan 16, 2025 OTA | Ongoing: Your cards can’t have their Power reduced. | 2 (was 3) | 3 |
| May 23, 2024 OTA | Ongoing: Your cards can’t have their Power reduced. | 3 (was 4) | 3 |
| Feb 1, 2024 OTA | Now: Ongoing: Your cards can’t have their Power reduced. Was: Ongoing: Your cards here can’t have their Power reduced. | 4 (was 3) | 3 (was 2) |
| Dec 5, 2023 Patch | Now: Ongoing: Your cards here can’t have their Power reduced. Was: Ongoing: Your cards can’t have their Power reduced. | 3 (was 2) | 2 |
| May 4, 2023 OTA | Ongoing: Your cards can’t have their Power reduced. | 2 (was 1) | 2 |
| Aug 7, 2022 Released | Ongoing: Your cards can’t have their Power reduced. | 1 | 2 |
