Marvel Snap Draft Guide
Draft is Marvel Snap's deck-building Limited Time Game Mode. Instead of bringing a finished deck, you choose a Starter Set and draft cards to build around it. You play that deck across a run, adding cards and upgrades between matches. SnapComplete tracks every run. 1 Draft event has run since the mode launched. 2.4M games tracked in 15 days last run across 22K synced collections.
Draft Run Dates
Running now: Sep 28, 2026 to Oct 11, 2026. Shop open through Oct 13, 2026.
Top Draft Decks: This Event (All)
Win rate order; no minimum-games floor. Game outcomes exclude bots; starter choices are opponent-independent.
- Shadowlands Daredevil Pack (Epic): 61.3% win rate across 14,256 games, 49.9% pick rate, 17.0 points per game: Shadowlands Daredevil, King Eitri, Orka
- Marvel Boy Pack (Epic): 60.2% win rate across 14,814 games, 56.4% pick rate, 17.1 points per game: Marvel Boy, Maria Hill, Squirrel Girl
- Ka-Zar Pack (Rare): 58.5% win rate across 33,479 games, 38.5% pick rate, 16.9 points per game: Ka-Zar, Squirrel Girl, Hawkeye Kate Bishop
- Mister Sinister Pack (Rare): 58.4% win rate across 62,364 games, 48.5% pick rate, 16.9 points per game: Mister Sinister, America Chavez, Okoye
Best Draft Cards: This Event (All)
Win rate order; no minimum-games floor. Drawn win rates and deck-presence match share exclude bots.
- King Eitri: 1.1% match share, 60.2% win rate when drawn across 12,824 games
- Squirrel Girl: 5.8% match share, 57.9% win rate when drawn across 75,915 games
- Hydra Bob: 1.2% match share, 57.8% win rate when drawn across 15,834 games
- America Chavez: 12.6% match share, 57.6% win rate when drawn across 171,457 games
- Spider-Man Brand New Day: 0.9% match share, 57.5% win rate when drawn across 12,271 games
- Vulture: 5.2% match share, 57.4% win rate when drawn across 71,134 games
- Shadowlands Daredevil: 3.0% match share, 57.2% win rate when drawn across 39,725 games
- Black Panther: 4.4% match share, 57.0% win rate when drawn across 58,190 games
- Maria Hill: 3.4% match share, 57.0% win rate when drawn across 43,628 games
- Shanna: 1.4% match share, 56.9% win rate when drawn across 17,511 games
- Marvel Boy: 2.5% match share, 56.8% win rate when drawn across 32,950 games
- Thanos Fractured Frontier: 0.8% match share, 56.6% win rate when drawn across 10,164 games
Best Draft Augments: This Event (All)
Win rate order; no minimum-games floor. Drawn win rates and deck-presence match share exclude bots.
- Wakandan Tech: 2.3% match share, 60.2% win rate when drawn across 29,819 games
- Deadlink: 0.3% match share, 57.2% win rate when drawn across 3,776 games
- Overtime: 1.8% match share, 56.9% win rate when drawn across 22,432 games
- Silence: 1.0% match share, 56.5% win rate when drawn across 12,513 games
- Mentor: 15.2% match share, 55.7% win rate when drawn across 201,393 games
- Afterimage: 3.2% match share, 55.1% win rate when drawn across 42,975 games
- Hot Pursuit: 4.5% match share, 54.3% win rate when drawn across 60,888 games
- Encore: 21.4% match share, 53.8% win rate when drawn across 283,622 games
- Tag In: 4.7% match share, 53.1% win rate when drawn across 76,780 games
- Salvage: 11.4% match share, 52.5% win rate when drawn across 154,481 games
- Sidekick: 11.9% match share, 52.5% win rate when drawn across 156,474 games
- Amplify: 2.8% match share, 52.4% win rate when drawn across 36,606 games
Best Draft Upgrades: This Event (All)
Win rate order; no minimum-games floor. Drawn win rates and deck-presence match share exclude bots.
- Set 6 Power: 0.3% match share, 57.4% win rate when drawn across 3,356 games
- Set 6 Power (Boost): 5.3% match share, 57.2% win rate when drawn across 68,514 games
- Set 1/1 (Swarm): 2.9% match share, 55.7% win rate when drawn across 37,345 games
- -2 Cost: 8.9% match share, 55.5% win rate when drawn across 117,045 games
- Set 4 Cost: 0.5% match share, 55.5% win rate when drawn across 5,668 games
- +3 Power (Boost): 7.0% match share, 55.2% win rate when drawn across 90,962 games
- -2 Cost (Ramp): 2.6% match share, 54.9% win rate when drawn across 32,447 games
- +3 Power (Move): 1.5% match share, 54.7% win rate when drawn across 18,823 games
- Set 6/14: 0.5% match share, 54.3% win rate when drawn across 6,646 games
- +4 Power: 9.3% match share, 54.0% win rate when drawn across 122,872 games
- +3 Power: 36.4% match share, 53.8% win rate when drawn across 489,456 games
- +2 Power (Control): 1.9% match share, 53.6% win rate when drawn across 24,913 games
Best Archetypes: This Event
Win% of Row vs Column. % on left = play rate of each deck. Diagonal (in parentheses): overall win rate vs the field.
Live Now
1,677,030 games · win rates exclude bot games
- Move: 12.9% play rate, 52% overall win rate vs the field; vs Swarm: 51% (38,060 games); vs Boost: 50% (73,152 games); vs Control: 54% (41,788 games); vs Ramp: 52% (39,154 games); vs Destroy: 53% (43,037 games); vs Special: 57% (17,851 games); vs Ongoing: 56% (31,747 games)
- Swarm: 12.1% play rate, 52% overall win rate vs the field; vs Move: 49% (38,060 games); vs Boost: 50% (70,890 games); vs Control: 53% (40,582 games); vs Ramp: 53% (38,781 games); vs Destroy: 52% (42,118 games); vs Special: 56% (17,649 games); vs Ongoing: 56% (31,715 games)
- Boost: 22.8% play rate, 52% overall win rate vs the field; vs Move: 50% (73,152 games); vs Swarm: 50% (70,890 games); vs Control: 51% (78,743 games); vs Ramp: 53% (74,596 games); vs Destroy: 54% (81,445 games); vs Special: 55% (33,823 games); vs Ongoing: 55% (61,431 games)
- Control: 13.0% play rate, 50% overall win rate vs the field; vs Move: 46% (41,788 games); vs Swarm: 47% (40,582 games); vs Boost: 49% (78,743 games); vs Ramp: 52% (42,237 games); vs Destroy: 51% (46,429 games); vs Special: 54% (19,597 games); vs Ongoing: 57% (35,050 games)
- Ramp: 12.1% play rate, 49% overall win rate vs the field; vs Move: 48% (39,154 games); vs Swarm: 47% (38,781 games); vs Boost: 47% (74,596 games); vs Control: 48% (42,237 games); vs Destroy: 51% (44,851 games); vs Special: 51% (18,525 games); vs Ongoing: 52% (34,027 games)
- Destroy: 12.2% play rate, 48% overall win rate vs the field; vs Move: 47% (43,037 games); vs Swarm: 48% (42,118 games); vs Boost: 46% (81,445 games); vs Control: 49% (46,429 games); vs Ramp: 49% (44,851 games); vs Special: 51% (20,318 games); vs Ongoing: 51% (36,599 games)
- Special: 5.5% play rate, 46% overall win rate vs the field; vs Move: 43% (17,851 games); vs Swarm: 44% (17,649 games); vs Boost: 45% (33,823 games); vs Control: 46% (19,597 games); vs Ramp: 49% (18,525 games); vs Destroy: 49% (20,318 games); vs Ongoing: 51% (15,298 games)
- Ongoing: 9.4% play rate, 46% overall win rate vs the field; vs Move: 44% (31,747 games); vs Swarm: 44% (31,715 games); vs Boost: 45% (61,431 games); vs Control: 43% (35,050 games); vs Ramp: 48% (34,027 games); vs Destroy: 49% (36,599 games); vs Special: 49% (15,298 games)
How Draft Works
Choose a Starter Set, then add cards from the options offered. Your Starter Set and later picks influence what you can be offered next. Cards have Draft rarities, and some offers depend on the archetypes you have drafted.
You make several picks before your first match and continue drafting between games. The event's rules determine which steps add cards and which offer upgrades.
Draft cards can support an archetype as Enablers, Payoffs, or both. Enablers set up an interaction; Payoffs reward it. Each pick adds archetype weight to the other side: an Enabler adds Payoff weight and a Payoff adds Enabler weight. Every later offer is scored by those weights, so the Payoffs you take pull in their Enablers and the reverse, and some upgrades require a particular weight total.
General weight: Many normal card picks also grant General +2. This raises the score of every eligible General-tagged offer, regardless of your Starter Set or archetype weights. An offer can have both General and archetype tags and receive both bonuses. General counts in Total Weight when viewing all weights or General; other archetype totals exclude it. General Enabler is a separate upgrade counter.
Augments attach an ability to a card for the rest of the run. You can draft cards that already carry an Augment or gain one through an encounter between matches.
Upgrades change a card for the rest of the run. Augments are the Upgrades that add an ability or effect; the others change Cost or Power. An encounter lets you choose which eligible card receives the Upgrade.
Browse the Draft cards for their rarities and archetype details, and the Augments and Upgrades pages for their effects and active status.
Keep playing until you reach the event's win or loss limit. Match payouts and run rewards follow the event's rules. Check the in-game event for the current limits, entry requirements, and reward amounts.
What Changed
The run starting Sep 28, 2026 compared with the run that started Aug 24, 2026. Includes the Oct 1, 2026 OTA.
| Change | Details |
|---|---|
| Scoring | Sanctum Scoring replaces the normal win 2 of 3 locations rules; see the Scoring table. |
| Card art | Cards you own show as your favorite Variant. |
| New cards | Anti-Polar Magneto, Drax, Friendly Neighborhood Carnage, Hydra Bob, Superior Iron Man |
| New augments | Unstoppable, Apex, Taunt, Slingshot |
| New upgrades | -1 Cost, -1 Power; -1 Cost, -2 Power; Set 4 Cost; Set 1/1; Set 6 Power |
| Cards leaving | Aero, Captain Marvel, Eson, Jubilee Silver Surfer, Kang, Magik, Martyr, Rama-Tut |
| New Starter Sets | Superior Iron Man / Surge / Mister Fantastic First Steps (Boost, Epic); Anti-Polar Magneto / Jubilee / Crystal (Ramp, Epic); Friendly Neighborhood Carnage / Multiple Man / Vulture (Move, Epic) |
| Starter Sets removed | Rama-Tut / Kang / Wong |
| Starter Set card swaps | Archangel Horseman of Death pack: Venom → Carnage; Black Panther pack: Maverick → Shuri; Human Torch First Steps pack: Stick → Forge; Jack Flag pack: Jubilee Silver Surfer → Ironheart; Red Guardian pack: Polaris → Groot; Superior Spider-Man pack: Karen Page → Ironheart |
| Starter Set tiers | Dagger pack Rare → Common; Headpool pack Rare → Epic; Marvel Boy pack Rare → Epic; Mister Sinister pack Common → Rare; Superior Spider-Man pack Epic → Common; Venus pack Rare → Epic; Vulture pack Common → Rare; Weapon X Wolverine pack Epic → Rare |
| Rarity up | Goliath Common → Epic, Groot Rare → Epic, Rocket Raccoon Rare → Epic, Star-Lord Common → Rare, Stick Rare → Epic |
| Rarity down | Hydra Stomper Legendary → Epic, Multiple Man Epic → Rare, Spider-Punk Legendary → Epic |
Plus further balance changes to the offers and upgrades you encounter during pick phases.
Oct 1, 2026 OTA
Datamined Draft changes from this balance update, in brief.
| Change | Details |
|---|---|
| Cost rolls | On Steps 2, 3, 5, 6 and 7, an Enabler or Payoff card one Cost off the rolled Cost can also appear. |
| Step 4 | Your draft weights now count in full, so its offers lean toward your archetype. |
| Set 7 Power | Now Set 6 Power, only on 3–5 Cost cards with 5 or less Power. |
| Apex | Only on cards with 2+ Cost and 3+ Power. |
| +1 Power | Can now appear on 1-Cost cards. |
| Salvage | +4 → +5 Power. |
| Clone | Rarer: moved up from the Advanced upgrade tier to the top one. |
| Starter Sets | Mister Sinister Common → Rare, Superior Spider-Man Rare → Common, Headpool Rare → Epic, Weapon X Epic → Rare. The Invisible Woman First Steps set is no longer offered. |
| Upgrade exclusions | Apex, Taunt, Slingshot, Amplify, Unstoppable, Encore and Regeneration now skip more cards. |
Scoring
Points each location pays whoever is winning it at the end of the turn, before snaps. From turn 3, each snap adds 1 to the Sanctum's value, 2 when both players snap.
| Turn | Sanctum | Other locations |
|---|---|---|
| 1 | 1 | 0 |
| 2 | 2 | 1 |
| 3 | 3 | 1 |
| 4 | 4 | 1 |
| 5 | 4 | 2 |
| 6 | 5 | 2 |
| 7 | 5 | 3 |
| 8–15 | 8 | 5 |
First to 18 points wins the game.
Run rewards
From the event that started Sep 28, 2026.
Each game
| Result | Bits |
|---|---|
| Win | 30 Bits |
| Loss | 15 Bits |
| Tie | 0 Bits |
| Retreat | 0 Bits |
A tie does not cost a life and pays the ticket back.
Each run
| Wins | Every run | Once daily |
|---|---|---|
| 0 | 50 Bits, 100 Event XP, 35 Boosters | — |
| 1 | 75 Bits, 150 Event XP, 35 Boosters | — |
| 2 | 100 Bits, 200 Event XP, 35 Boosters, 25 Credits | — |
| 3 | 150 Bits, 300 Event XP, 65 Boosters, 25 Credits | — |
| 4 | 200 Bits, 400 Event XP, 105 Boosters, 50 Credits | — |
| 5 | 500 Bits, 700 Event XP, 155 Boosters, 100 Credits, 1 Draft Ticket | Premium Mystery Variant |
A run ends at 5 wins or 2 losses. A Respawn Token forgives one loss per run. You start the event with 5. The Event Pass adds 3 on the free track and 6 on premium. More cost 100 Gold each.
Event Pass
Premium Pass: 1,200 Gold
From the event that started Sep 28, 2026.
| Across all 50 rungs | Free | Premium (1,200 Gold) |
|---|---|---|
| Bits | 6,000 | 4,500 |
| Credits | 250 | 400 |
| Collector's Tokens | 225 | 375 |
| Cubes | 20 | |
| Respawn Tokens | 3 | 6 |
| Draft Tickets | 2 | 6 |
| Boosters | 355 | 870 |
| Cards | 1 | |
| Premium Mystery Variants | 1 | |
| Premium Mystery Borders | 1 | 1 |
| Mystery Borders | 2 | 6 |
| Emotes | 1 |
Event Pass Rungs
| Rung (unlocks at) | Free | Premium (1,200 Gold) |
|---|---|---|
| Rung 1 · 170 | 1 Respawn Token | 500 Bits |
| Rung 2 · 340 | 1 Draft Ticket | 75 Collector's Tokens |
| Rung 3 · 510 | 500 Bits | 1 Respawn Token |
| Rung 4 · 680 | 75 Collector's Tokens | 1 Draft Ticket |
| Rung 5 · 850 | 50 Credits | Mystery Border |
| Rung 6 · 1,020 | 500 Bits | 50 Credits |
| Rung 7 · 1,190 | The Inversion | 155 Boosters |
| Rung 8 · 1,360 | 1 Respawn Token | 500 Bits |
| Rung 9 · 1,530 | 4 Cubes | Mystery Border |
| Rung 10 · 1,700 | 500 Bits | 1 Draft Ticket |
| Rung 11 · 1,870 | 155 Boosters | 50 Credits |
| Rung 12 · 2,040 | 50 Credits | 50 Boosters |
| Rung 13 · 2,210 | 500 Bits | 75 Collector's Tokens |
| Rung 14 · 2,380 | 5 Cubes | 500 Bits |
| Rung 15 · 2,550 | Mystery Border | 1 Respawn Token |
| Rung 16 · 2,720 | 500 Bits | 1 Draft Ticket |
| Rung 17 · 2,890 | 75 Collector's Tokens | Mystery Border |
| Rung 18 · 3,060 | 1 Respawn Token | 50 Credits |
| Rung 19 · 3,230 | 500 Bits | 50 Boosters |
| Rung 20 · 3,400 | 50 Credits | 500 Bits |
| Rung 21 · 3,570 | 1 Draft Ticket | 1 Respawn Token |
| Rung 22 · 3,740 | 500 Bits | Mystery Border |
| Rung 23 · 3,910 | Mystery Border | 155 Boosters |
| Rung 24 · 4,080 | 50 Credits | 75 Collector's Tokens |
| Rung 25 · 4,250 | 500 Bits | 50 Credits |
| Rung 26 · 4,420 | 6 Cubes | 50 Boosters |
| Rung 27 · 4,590 | 50 Boosters | 1 Respawn Token |
| Rung 28 · 4,760 | 500 Bits | 1 Draft Ticket |
| Rung 29 · 4,930 | 75 Collector's Tokens | Mystery Border |
| Rung 30 · 5,100 | 5 Cubes | 50 Credits |
| Rung 31 · 5,270 | 50 Credits | 500 Bits |
| Rung 32 · 5,440 | 500 Bits | 50 Boosters |
| Rung 33 · 5,610 | Premium Mystery Border | 1 Draft Ticket |
| Rung 34 · 5,780 | Premium Mystery Variant | Mystery Border |
| Rung 35 · 5,950 | 1,000 Bits | 155 Boosters |
| Rung 36 · 6,120 | 10 Boosters | 500 Bits |
| Rung 37 · 6,290 | 10 Boosters | 50 Credits |
| Rung 38 · 6,460 | 10 Boosters | 75 Collector's Tokens |
| Rung 39 · 6,630 | 10 Boosters | 50 Boosters |
| Rung 40 · 6,800 | 10 Boosters | 1 Respawn Token |
| Rung 41 · 6,970 | 10 Boosters | Premium Mystery Border |
| Rung 42 · 7,140 | 10 Boosters | 50 Credits |
| Rung 43 · 7,310 | 10 Boosters | 500 Bits |
| Rung 44 · 7,480 | 10 Boosters | 155 Boosters |
| Rung 45 · 7,650 | 10 Boosters | 1 Respawn Token |
| Rung 46 · 7,820 | 10 Boosters | 1 Draft Ticket |
| Rung 47 · 7,990 | 10 Boosters | 75 Collector's Tokens |
| Rung 48 · 8,160 | 10 Boosters | 50 Credits |
| Rung 49 · 8,330 | 10 Boosters | 1,000 Bits |
| Rung 50 · 8,500 | 10 Boosters | Emote: Panic |
Draft Tickets
From the event that started Sep 28, 2026.
| Draft Ticket | |
|---|---|
| Start of event | 8 |
| Regain | 2 Draft Tickets a day |
| Regain stops at | 12 |
| Hard cap | 200 |
| Buy one | 100 Gold |
Shop: Portal Pull
From the event that started Sep 28, 2026.
| Spot | Item | Bits | ≈ Gold | Limit |
|---|---|---|---|---|
| 1 | Portal Pull — one of: Major Victory (Ivan Fomin), Doctor Strange (Dark Dimension), Medusa (Sonderflex) | 2000 | 1200 | 3 |
Shop: Daily Offers
From the event that started Sep 28, 2026.
| Spot | Item | Bits | ≈ Gold | Limit |
|---|---|---|---|---|
| 1 | 5 Draft Tickets | 350 | 1 | |
| 2 | Rotating Avatar | 400 | 250 | 1 |
| 2 | Rotating Emote | 3800 | 2197 | 1 |
| 3 | Rotating Super Rare Variant | 2000 | 1200 | 1 |
| 3 | Rotating Rare Variant | 1200 | 700 | 1 |
Refreshes daily.
Shop: All Offers
From the event that started Sep 28, 2026.
| Spot | Item | Bits | ≈ Gold | Limit |
|---|---|---|---|---|
| 1 | Series 5 Collector's Pack | 9000 | 5193 | 1 |
| 2 | Series 4 Collector's Pack | 4500 | 2597 | 2 |
| 3 | Series 3 Collector's Pack | 1400 | 840 | 3 |
| 4 | Emote: Enchanted, I'm Sure | 3800 | 2197 | 1 |
| 5 | Scarlet Witch (Dark Dimension) | 3400 | 2000 | 1 |
| 6 | Nebula (PANDART STUDIO) | 3400 | 2000 | 1 |
| 7 | Hellcow Fractured Frontier (Mana Studios) | 3400 | 2000 | 1 |
| 8 | Premium Mystery Variant | 1400 | 800 | 2 |
| 9 | Border: Antique Gold | 1000 | 750 | 12 |
| 10 | Border: Chromatic Blue | 1000 | 750 | 12 |
| 11 | Border: Chromatic Aqua | 1000 | 750 | 12 |
| 12 | Premium Mystery Border | 1500 | 875 | 3 |
| 13 | Mystery Border | 900 | 531 | 3 |
| 14 | 100 Credits | 150 | 100 | 3 |
| 15 | 50 Credits | 80 | 54 | 3 |
| 16 | Title: Get Back to Draft | 300 | 197 | 1 |
| 17 | Title: Professional Augmentor | 300 | 197 | 1 |
| 18 | Title: Close That Window, It's Drafty | 300 | 197 | 1 |
| 19 | Title: This is my 100th Run | 300 | 197 | 1 |
| 20 | Cardback: Draft Launch | 1800 | 990 | 1 |
Released Draft Cards
- The Inversion: Sep 28, 2026
- Hellcow Fractured Frontier: Aug 23, 2026
Released Draft Variants
- Nebula (PANDART STUDIO): Sep 28, 2026
- Hellcow Fractured Frontier (Mana Studios): Sep 28, 2026
- Scarlet Witch (Dark Dimension): Sep 28, 2026
- Medusa (Sonderflex): Sep 28, 2026
- Major Victory (Ivan Fomin): Sep 28, 2026
- Doctor Strange (Dark Dimension): Sep 28, 2026
- Ultron (Wanted Poster): Aug 24, 2026
- Deadpool (Wanted Poster): Aug 24, 2026
- Hellion (Creative House Pocket): Aug 24, 2026
- Mister Negative (Grafit Studio): Aug 24, 2026
- Mantis (Rian Gonzales): Aug 24, 2026
Released Draft Cardbacks
- Draft Launch: Aug 24, 2026
Released Draft Emotes
- Panic: Sep 28, 2026
- Enchanted, I'm Sure: Sep 28, 2026
- Take Your Shot: Aug 24, 2026
- Unamused: Aug 24, 2026
Banned Cards
Current as of v57.17 (Oct 1).
Banned Locations
Current as of v57.17 (Oct 1).
- Altar of Death
- Death's Domain
- Eternals' Ark
- Great Web
- Luke's Bar
- Miniaturized Lab
- Sanctum Sanctorum
- Spider Island
- Bar Sinister
- District X
- Kyln
- The Space Throne
- Bar With No Name
- Cancun
- Dark Dimension
- Ego
- Lemuria
- Limbo
- Mount Vesuvius
- Rickety Bridge
- TVA
- Worldship
- Sandcastle
- Castle Zemo
- Collapsed Mine
- Crimson Cosmos
- Crown City
- Deep Space
- Oscorp Tower
- The Bifrost
- The Vault
- Hell's Kitchen
- Lamentis-1
- Nova Roma
- Weirdworld
- Asgard
- Weapon X Facility
- The Abbey
- Olympia
- Ebonshire
- Hotel Inferno
- Zenn-La
- Fractured Outpost
- Fogwell's Gym
Draft Event History
- Aug 23, 2026 to Sep 9, 2026