Marvel Snap Draft Guide

Draft is Marvel Snap's deck-building Limited Time Game Mode. Instead of bringing a finished deck, you choose a Starter Set and draft cards to build around it. You play that deck across a run, adding cards and upgrades between matches. SnapComplete tracks every run. 1 Draft event has run since the mode launched. 2.4M games tracked in 15 days last run across 22K synced collections.

Draft Run Dates

Running now: Sep 28, 2026 to Oct 11, 2026. Shop open through Oct 13, 2026.

Top Draft Decks: This Event (All)

Win rate order; no minimum-games floor. Game outcomes exclude bots; starter choices are opponent-independent.

  • Shadowlands Daredevil Pack (Epic): 61.3% win rate across 14,256 games, 49.9% pick rate, 17.0 points per game: Shadowlands Daredevil, King Eitri, Orka
  • Marvel Boy Pack (Epic): 60.2% win rate across 14,814 games, 56.4% pick rate, 17.1 points per game: Marvel Boy, Maria Hill, Squirrel Girl
  • Ka-Zar Pack (Rare): 58.5% win rate across 33,479 games, 38.5% pick rate, 16.9 points per game: Ka-Zar, Squirrel Girl, Hawkeye Kate Bishop
  • Mister Sinister Pack (Rare): 58.4% win rate across 62,364 games, 48.5% pick rate, 16.9 points per game: Mister Sinister, America Chavez, Okoye

Best Draft Cards: This Event (All)

Win rate order; no minimum-games floor. Drawn win rates and deck-presence match share exclude bots.

  • King Eitri: 1.1% match share, 60.2% win rate when drawn across 12,824 games
  • Squirrel Girl: 5.8% match share, 57.9% win rate when drawn across 75,915 games
  • Hydra Bob: 1.2% match share, 57.8% win rate when drawn across 15,834 games
  • America Chavez: 12.6% match share, 57.6% win rate when drawn across 171,457 games
  • Spider-Man Brand New Day: 0.9% match share, 57.5% win rate when drawn across 12,271 games
  • Vulture: 5.2% match share, 57.4% win rate when drawn across 71,134 games
  • Shadowlands Daredevil: 3.0% match share, 57.2% win rate when drawn across 39,725 games
  • Black Panther: 4.4% match share, 57.0% win rate when drawn across 58,190 games
  • Maria Hill: 3.4% match share, 57.0% win rate when drawn across 43,628 games
  • Shanna: 1.4% match share, 56.9% win rate when drawn across 17,511 games
  • Marvel Boy: 2.5% match share, 56.8% win rate when drawn across 32,950 games
  • Thanos Fractured Frontier: 0.8% match share, 56.6% win rate when drawn across 10,164 games

Best Draft Augments: This Event (All)

Win rate order; no minimum-games floor. Drawn win rates and deck-presence match share exclude bots.

  • Wakandan Tech: 2.3% match share, 60.2% win rate when drawn across 29,819 games
  • Deadlink: 0.3% match share, 57.2% win rate when drawn across 3,776 games
  • Overtime: 1.8% match share, 56.9% win rate when drawn across 22,432 games
  • Silence: 1.0% match share, 56.5% win rate when drawn across 12,513 games
  • Mentor: 15.2% match share, 55.7% win rate when drawn across 201,393 games
  • Afterimage: 3.2% match share, 55.1% win rate when drawn across 42,975 games
  • Hot Pursuit: 4.5% match share, 54.3% win rate when drawn across 60,888 games
  • Encore: 21.4% match share, 53.8% win rate when drawn across 283,622 games
  • Tag In: 4.7% match share, 53.1% win rate when drawn across 76,780 games
  • Salvage: 11.4% match share, 52.5% win rate when drawn across 154,481 games
  • Sidekick: 11.9% match share, 52.5% win rate when drawn across 156,474 games
  • Amplify: 2.8% match share, 52.4% win rate when drawn across 36,606 games

Best Draft Upgrades: This Event (All)

Win rate order; no minimum-games floor. Drawn win rates and deck-presence match share exclude bots.

  • Set 6 Power: 0.3% match share, 57.4% win rate when drawn across 3,356 games
  • Set 6 Power (Boost): 5.3% match share, 57.2% win rate when drawn across 68,514 games
  • Set 1/1 (Swarm): 2.9% match share, 55.7% win rate when drawn across 37,345 games
  • -2 Cost: 8.9% match share, 55.5% win rate when drawn across 117,045 games
  • Set 4 Cost: 0.5% match share, 55.5% win rate when drawn across 5,668 games
  • +3 Power (Boost): 7.0% match share, 55.2% win rate when drawn across 90,962 games
  • -2 Cost (Ramp): 2.6% match share, 54.9% win rate when drawn across 32,447 games
  • +3 Power (Move): 1.5% match share, 54.7% win rate when drawn across 18,823 games
  • Set 6/14: 0.5% match share, 54.3% win rate when drawn across 6,646 games
  • +4 Power: 9.3% match share, 54.0% win rate when drawn across 122,872 games
  • +3 Power: 36.4% match share, 53.8% win rate when drawn across 489,456 games
  • +2 Power (Control): 1.9% match share, 53.6% win rate when drawn across 24,913 games

Best Archetypes: This Event

Win% of Row vs Column. % on left = play rate of each deck. Diagonal (in parentheses): overall win rate vs the field.

Live Now

1,677,030 games · win rates exclude bot games

  • Move: 12.9% play rate, 52% overall win rate vs the field; vs Swarm: 51% (38,060 games); vs Boost: 50% (73,152 games); vs Control: 54% (41,788 games); vs Ramp: 52% (39,154 games); vs Destroy: 53% (43,037 games); vs Special: 57% (17,851 games); vs Ongoing: 56% (31,747 games)
  • Swarm: 12.1% play rate, 52% overall win rate vs the field; vs Move: 49% (38,060 games); vs Boost: 50% (70,890 games); vs Control: 53% (40,582 games); vs Ramp: 53% (38,781 games); vs Destroy: 52% (42,118 games); vs Special: 56% (17,649 games); vs Ongoing: 56% (31,715 games)
  • Boost: 22.8% play rate, 52% overall win rate vs the field; vs Move: 50% (73,152 games); vs Swarm: 50% (70,890 games); vs Control: 51% (78,743 games); vs Ramp: 53% (74,596 games); vs Destroy: 54% (81,445 games); vs Special: 55% (33,823 games); vs Ongoing: 55% (61,431 games)
  • Control: 13.0% play rate, 50% overall win rate vs the field; vs Move: 46% (41,788 games); vs Swarm: 47% (40,582 games); vs Boost: 49% (78,743 games); vs Ramp: 52% (42,237 games); vs Destroy: 51% (46,429 games); vs Special: 54% (19,597 games); vs Ongoing: 57% (35,050 games)
  • Ramp: 12.1% play rate, 49% overall win rate vs the field; vs Move: 48% (39,154 games); vs Swarm: 47% (38,781 games); vs Boost: 47% (74,596 games); vs Control: 48% (42,237 games); vs Destroy: 51% (44,851 games); vs Special: 51% (18,525 games); vs Ongoing: 52% (34,027 games)
  • Destroy: 12.2% play rate, 48% overall win rate vs the field; vs Move: 47% (43,037 games); vs Swarm: 48% (42,118 games); vs Boost: 46% (81,445 games); vs Control: 49% (46,429 games); vs Ramp: 49% (44,851 games); vs Special: 51% (20,318 games); vs Ongoing: 51% (36,599 games)
  • Special: 5.5% play rate, 46% overall win rate vs the field; vs Move: 43% (17,851 games); vs Swarm: 44% (17,649 games); vs Boost: 45% (33,823 games); vs Control: 46% (19,597 games); vs Ramp: 49% (18,525 games); vs Destroy: 49% (20,318 games); vs Ongoing: 51% (15,298 games)
  • Ongoing: 9.4% play rate, 46% overall win rate vs the field; vs Move: 44% (31,747 games); vs Swarm: 44% (31,715 games); vs Boost: 45% (61,431 games); vs Control: 43% (35,050 games); vs Ramp: 48% (34,027 games); vs Destroy: 49% (36,599 games); vs Special: 49% (15,298 games)

How Draft Works

Choose a Starter Set, then add cards from the options offered. Your Starter Set and later picks influence what you can be offered next. Cards have Draft rarities, and some offers depend on the archetypes you have drafted.

You make several picks before your first match and continue drafting between games. The event's rules determine which steps add cards and which offer upgrades.

Draft cards can support an archetype as Enablers, Payoffs, or both. Enablers set up an interaction; Payoffs reward it. Each pick adds archetype weight to the other side: an Enabler adds Payoff weight and a Payoff adds Enabler weight. Every later offer is scored by those weights, so the Payoffs you take pull in their Enablers and the reverse, and some upgrades require a particular weight total.

General weight: Many normal card picks also grant General +2. This raises the score of every eligible General-tagged offer, regardless of your Starter Set or archetype weights. An offer can have both General and archetype tags and receive both bonuses. General counts in Total Weight when viewing all weights or General; other archetype totals exclude it. General Enabler is a separate upgrade counter.

Augments attach an ability to a card for the rest of the run. You can draft cards that already carry an Augment or gain one through an encounter between matches.

Upgrades change a card for the rest of the run. Augments are the Upgrades that add an ability or effect; the others change Cost or Power. An encounter lets you choose which eligible card receives the Upgrade.

Browse the Draft cards for their rarities and archetype details, and the Augments and Upgrades pages for their effects and active status.

Keep playing until you reach the event's win or loss limit. Match payouts and run rewards follow the event's rules. Check the in-game event for the current limits, entry requirements, and reward amounts.

What Changed

The run starting Sep 28, 2026 compared with the run that started Aug 24, 2026. Includes the Oct 1, 2026 OTA.

ChangeDetails
ScoringSanctum Scoring replaces the normal win 2 of 3 locations rules; see the Scoring table.
Card artCards you own show as your favorite Variant.
New cardsAnti-Polar Magneto, Drax, Friendly Neighborhood Carnage, Hydra Bob, Superior Iron Man
New augmentsUnstoppable, Apex, Taunt, Slingshot
New upgrades-1 Cost, -1 Power; -1 Cost, -2 Power; Set 4 Cost; Set 1/1; Set 6 Power
Cards leavingAero, Captain Marvel, Eson, Jubilee Silver Surfer, Kang, Magik, Martyr, Rama-Tut
New Starter SetsSuperior Iron Man / Surge / Mister Fantastic First Steps (Boost, Epic); Anti-Polar Magneto / Jubilee / Crystal (Ramp, Epic); Friendly Neighborhood Carnage / Multiple Man / Vulture (Move, Epic)
Starter Sets removedRama-Tut / Kang / Wong
Starter Set card swapsArchangel Horseman of Death pack: Venom → Carnage; Black Panther pack: Maverick → Shuri; Human Torch First Steps pack: Stick → Forge; Jack Flag pack: Jubilee Silver Surfer → Ironheart; Red Guardian pack: Polaris → Groot; Superior Spider-Man pack: Karen Page → Ironheart
Starter Set tiersDagger pack Rare → Common; Headpool pack Rare → Epic; Marvel Boy pack Rare → Epic; Mister Sinister pack Common → Rare; Superior Spider-Man pack Epic → Common; Venus pack Rare → Epic; Vulture pack Common → Rare; Weapon X Wolverine pack Epic → Rare
Rarity upGoliath Common → Epic, Groot Rare → Epic, Rocket Raccoon Rare → Epic, Star-Lord Common → Rare, Stick Rare → Epic
Rarity downHydra Stomper Legendary → Epic, Multiple Man Epic → Rare, Spider-Punk Legendary → Epic

Plus further balance changes to the offers and upgrades you encounter during pick phases.

Oct 1, 2026 OTA

Datamined Draft changes from this balance update, in brief.

ChangeDetails
Cost rollsOn Steps 2, 3, 5, 6 and 7, an Enabler or Payoff card one Cost off the rolled Cost can also appear.
Step 4Your draft weights now count in full, so its offers lean toward your archetype.
Set 7 PowerNow Set 6 Power, only on 3–5 Cost cards with 5 or less Power.
ApexOnly on cards with 2+ Cost and 3+ Power.
+1 PowerCan now appear on 1-Cost cards.
Salvage+4 → +5 Power.
CloneRarer: moved up from the Advanced upgrade tier to the top one.
Starter SetsMister Sinister Common → Rare, Superior Spider-Man Rare → Common, Headpool Rare → Epic, Weapon X Epic → Rare. The Invisible Woman First Steps set is no longer offered.
Upgrade exclusionsApex, Taunt, Slingshot, Amplify, Unstoppable, Encore and Regeneration now skip more cards.

Scoring

Points each location pays whoever is winning it at the end of the turn, before snaps. From turn 3, each snap adds 1 to the Sanctum's value, 2 when both players snap.

TurnSanctumOther locations
110
221
331
441
542
652
753
8–1585

First to 18 points wins the game.

Run rewards

From the event that started Sep 28, 2026.

Each game

ResultBits
Win30 Bits
Loss15 Bits
Tie0 Bits
Retreat0 Bits

A tie does not cost a life and pays the ticket back.

Each run

WinsEvery runOnce daily
050 Bits, 100 Event XP, 35 Boosters—
175 Bits, 150 Event XP, 35 Boosters—
2100 Bits, 200 Event XP, 35 Boosters, 25 Credits—
3150 Bits, 300 Event XP, 65 Boosters, 25 Credits—
4200 Bits, 400 Event XP, 105 Boosters, 50 Credits—
5500 Bits, 700 Event XP, 155 Boosters, 100 Credits, 1 Draft TicketPremium Mystery Variant

A run ends at 5 wins or 2 losses. A Respawn Token forgives one loss per run. You start the event with 5. The Event Pass adds 3 on the free track and 6 on premium. More cost 100 Gold each.

Event Pass

Premium Pass: 1,200 Gold

From the event that started Sep 28, 2026.

Across all 50 rungsFreePremium (1,200 Gold)
Bits6,0004,500
Credits250400
Collector's Tokens225375
Cubes20
Respawn Tokens36
Draft Tickets26
Boosters355870
Cards1
Premium Mystery Variants1
Premium Mystery Borders11
Mystery Borders26
Emotes1

Event Pass Rungs

Rung (unlocks at)FreePremium (1,200 Gold)
Rung 1 · 1701 Respawn Token500 Bits
Rung 2 · 3401 Draft Ticket75 Collector's Tokens
Rung 3 · 510500 Bits1 Respawn Token
Rung 4 · 68075 Collector's Tokens1 Draft Ticket
Rung 5 · 85050 CreditsMystery Border
Rung 6 · 1,020500 Bits50 Credits
Rung 7 · 1,190The Inversion155 Boosters
Rung 8 · 1,3601 Respawn Token500 Bits
Rung 9 · 1,5304 CubesMystery Border
Rung 10 · 1,700500 Bits1 Draft Ticket
Rung 11 · 1,870155 Boosters50 Credits
Rung 12 · 2,04050 Credits50 Boosters
Rung 13 · 2,210500 Bits75 Collector's Tokens
Rung 14 · 2,3805 Cubes500 Bits
Rung 15 · 2,550Mystery Border1 Respawn Token
Rung 16 · 2,720500 Bits1 Draft Ticket
Rung 17 · 2,89075 Collector's TokensMystery Border
Rung 18 · 3,0601 Respawn Token50 Credits
Rung 19 · 3,230500 Bits50 Boosters
Rung 20 · 3,40050 Credits500 Bits
Rung 21 · 3,5701 Draft Ticket1 Respawn Token
Rung 22 · 3,740500 BitsMystery Border
Rung 23 · 3,910Mystery Border155 Boosters
Rung 24 · 4,08050 Credits75 Collector's Tokens
Rung 25 · 4,250500 Bits50 Credits
Rung 26 · 4,4206 Cubes50 Boosters
Rung 27 · 4,59050 Boosters1 Respawn Token
Rung 28 · 4,760500 Bits1 Draft Ticket
Rung 29 · 4,93075 Collector's TokensMystery Border
Rung 30 · 5,1005 Cubes50 Credits
Rung 31 · 5,27050 Credits500 Bits
Rung 32 · 5,440500 Bits50 Boosters
Rung 33 · 5,610Premium Mystery Border1 Draft Ticket
Rung 34 · 5,780Premium Mystery VariantMystery Border
Rung 35 · 5,9501,000 Bits155 Boosters
Rung 36 · 6,12010 Boosters500 Bits
Rung 37 · 6,29010 Boosters50 Credits
Rung 38 · 6,46010 Boosters75 Collector's Tokens
Rung 39 · 6,63010 Boosters50 Boosters
Rung 40 · 6,80010 Boosters1 Respawn Token
Rung 41 · 6,97010 BoostersPremium Mystery Border
Rung 42 · 7,14010 Boosters50 Credits
Rung 43 · 7,31010 Boosters500 Bits
Rung 44 · 7,48010 Boosters155 Boosters
Rung 45 · 7,65010 Boosters1 Respawn Token
Rung 46 · 7,82010 Boosters1 Draft Ticket
Rung 47 · 7,99010 Boosters75 Collector's Tokens
Rung 48 · 8,16010 Boosters50 Credits
Rung 49 · 8,33010 Boosters1,000 Bits
Rung 50 · 8,50010 BoostersEmote: Panic

Draft Tickets

From the event that started Sep 28, 2026.

Draft Ticket
Start of event8
Regain2 Draft Tickets a day
Regain stops at12
Hard cap200
Buy one100 Gold

Shop: Portal Pull

From the event that started Sep 28, 2026.

SpotItemBits≈ GoldLimit
1Portal Pull — one of: Major Victory (Ivan Fomin), Doctor Strange (Dark Dimension), Medusa (Sonderflex)200012003

Shop: Daily Offers

From the event that started Sep 28, 2026.

SpotItemBits≈ GoldLimit
15 Draft Tickets3501
2Rotating Avatar4002501
2Rotating Emote380021971
3Rotating Super Rare Variant200012001
3Rotating Rare Variant12007001

Refreshes daily.

Shop: All Offers

From the event that started Sep 28, 2026.

SpotItemBits≈ GoldLimit
1Series 5 Collector's Pack900051931
2Series 4 Collector's Pack450025972
3Series 3 Collector's Pack14008403
4Emote: Enchanted, I'm Sure380021971
5Scarlet Witch (Dark Dimension)340020001
6Nebula (PANDART STUDIO)340020001
7Hellcow Fractured Frontier (Mana Studios)340020001
8Premium Mystery Variant14008002
9Border: Antique Gold100075012
10Border: Chromatic Blue100075012
11Border: Chromatic Aqua100075012
12Premium Mystery Border15008753
13Mystery Border9005313
14100 Credits1501003
1550 Credits80543
16Title: Get Back to Draft3001971
17Title: Professional Augmentor3001971
18Title: Close That Window, It's Drafty3001971
19Title: This is my 100th Run3001971
20Cardback: Draft Launch18009901

Released Draft Cards

Released Draft Variants

Released Draft Cardbacks

Released Draft Emotes

Banned Cards

Current as of v57.17 (Oct 1).

Banned Locations

Current as of v57.17 (Oct 1).

Draft Event History

  • Aug 23, 2026 to Sep 9, 2026