Marvel Snap Draft Guide

Draft is Marvel Snap's deck-building Limited Time Game Mode. Instead of bringing a finished deck, you choose a Starter Set and draft cards to build around it. You play that deck across a run, adding cards and upgrades between matches. SnapComplete tracks every run. 2 Draft events have run since the mode launched. 2.2M games tracked in 14 days last run across 28K synced collections.

Draft Run Dates

Runs Nov 19, 2026 to Nov 30, 2026 (12 days).

How Draft Works

Choose a Starter Set, then add cards from the options offered. Your Starter Set and later picks influence what you can be offered next. Cards have Draft rarities, and some offers depend on the archetypes you have drafted.

You make several picks before your first match and continue drafting between games. The event's rules determine which steps add cards and which offer upgrades.

Draft cards can support an archetype as Enablers, Payoffs, or both. Enablers set up an interaction; Payoffs reward it. Each pick adds archetype weight to the other side: an Enabler adds Payoff weight and a Payoff adds Enabler weight. Every later offer is scored by those weights, so the Payoffs you take pull in their Enablers and the reverse, and some upgrades require a particular weight total.

General weight: Many normal card picks also grant General +2. This raises the score of every eligible General-tagged offer, regardless of your Starter Set or archetype weights. An offer can have both General and archetype tags and receive both bonuses. General counts in Total Weight when viewing all weights or General; other archetype totals exclude it. General Enabler is a separate upgrade counter.

Augments attach an ability to a card for the rest of the run. You can draft cards that already carry an Augment or gain one through an encounter between matches.

Upgrades change a card for the rest of the run. Augments are the Upgrades that add an ability or effect; the others change Cost or Power. An encounter lets you choose which eligible card receives the Upgrade.

Browse the Draft cards for their rarities and archetype details, and the Augments and Upgrades pages for their effects and active status.

Keep playing until you reach the event's win or loss limit. Match payouts and run rewards follow the event's rules. Check the in-game event for the current limits, entry requirements, and reward amounts.

Upcoming Draft Cards

Upcoming Draft Variants

Run rewards

From the event that started Sep 28, 2026.

Each game

ResultBits
Win30 Bits
Loss15 Bits
Tie0 Bits
Retreat0 Bits

A tie does not cost a life and pays the ticket back.

Each run

WinsEvery runOnce daily
050 Bits, 100 Event XP, 35 Boosters—
175 Bits, 150 Event XP, 35 Boosters—
2100 Bits, 200 Event XP, 35 Boosters, 25 Credits—
3150 Bits, 300 Event XP, 65 Boosters, 25 Credits—
4200 Bits, 400 Event XP, 105 Boosters, 50 Credits—
5500 Bits, 700 Event XP, 155 Boosters, 100 Credits, 1 Draft TicketPremium Mystery Variant

A run ends at 5 wins or 2 losses. A Respawn Token forgives one loss per run. You start the event with 5. The Event Pass adds 3 on the free track and 8 on premium. More cost 100 Gold each.

Event Pass

Premium Pass: 1,200 Gold

From the event that started Sep 28, 2026.

Across all 50 rungs and instant rewardsFreePremium (1,200 Gold)
Bits6,0004,500
Event XP1,200
Credits250400
Collector's Tokens225375
Cubes20
Respawn Tokens38
Draft Tickets28
Boosters355870
Cards1
Premium Mystery Variants1
Premium Mystery Borders11
Mystery Borders26
Emotes1

Event Pass Rungs

Rung (unlocks at)FreePremium (1,200 Gold)
Instantly, on purchase2 Draft Tickets, 1,200 Event XP, 2 Respawn Tokens
Rung 1 · 1701 Respawn Token500 Bits
Rung 2 · 3401 Draft Ticket75 Collector's Tokens
Rung 3 · 510500 Bits1 Respawn Token
Rung 4 · 68075 Collector's Tokens1 Draft Ticket
Rung 5 · 85050 CreditsMystery Border
Rung 6 · 1,020500 Bits50 Credits
Rung 7 · 1,190The Inversion155 Boosters
Rung 8 · 1,3601 Respawn Token500 Bits
Rung 9 · 1,5304 CubesMystery Border
Rung 10 · 1,700500 Bits1 Draft Ticket
Rung 11 · 1,870155 Boosters50 Credits
Rung 12 · 2,04050 Credits50 Boosters
Rung 13 · 2,210500 Bits75 Collector's Tokens
Rung 14 · 2,3805 Cubes500 Bits
Rung 15 · 2,550Mystery Border1 Respawn Token
Rung 16 · 2,720500 Bits1 Draft Ticket
Rung 17 · 2,89075 Collector's TokensMystery Border
Rung 18 · 3,0601 Respawn Token50 Credits
Rung 19 · 3,230500 Bits50 Boosters
Rung 20 · 3,40050 Credits500 Bits
Rung 21 · 3,5701 Draft Ticket1 Respawn Token
Rung 22 · 3,740500 BitsMystery Border
Rung 23 · 3,910Mystery Border155 Boosters
Rung 24 · 4,08050 Credits75 Collector's Tokens
Rung 25 · 4,250500 Bits50 Credits
Rung 26 · 4,4206 Cubes50 Boosters
Rung 27 · 4,59050 Boosters1 Respawn Token
Rung 28 · 4,760500 Bits1 Draft Ticket
Rung 29 · 4,93075 Collector's TokensMystery Border
Rung 30 · 5,1005 Cubes50 Credits
Rung 31 · 5,27050 Credits500 Bits
Rung 32 · 5,440500 Bits50 Boosters
Rung 33 · 5,610Premium Mystery Border1 Draft Ticket
Rung 34 · 5,780Premium Mystery VariantMystery Border
Rung 35 · 5,9501,000 Bits155 Boosters
Rung 36 · 6,12010 Boosters500 Bits
Rung 37 · 6,29010 Boosters50 Credits
Rung 38 · 6,46010 Boosters75 Collector's Tokens
Rung 39 · 6,63010 Boosters50 Boosters
Rung 40 · 6,80010 Boosters1 Respawn Token
Rung 41 · 6,97010 BoostersPremium Mystery Border
Rung 42 · 7,14010 Boosters50 Credits
Rung 43 · 7,31010 Boosters500 Bits
Rung 44 · 7,48010 Boosters155 Boosters
Rung 45 · 7,65010 Boosters1 Respawn Token
Rung 46 · 7,82010 Boosters1 Draft Ticket
Rung 47 · 7,99010 Boosters75 Collector's Tokens
Rung 48 · 8,16010 Boosters50 Credits
Rung 49 · 8,33010 Boosters1,000 Bits
Rung 50 · 8,50010 BoostersEmote: Panic

Draft Tickets

From the event that started Sep 28, 2026.

Draft Ticket
Start of event8
Regain2 Draft Tickets a day
Regain stops at12
Hard cap200
Buy one100 Gold

Shop: Portal Pull

From the event that started Sep 28, 2026.

SpotItemBits≈ GoldLimit
1Portal Pull — one of: Major Victory (Ivan Fomin), Doctor Strange (Dark Dimension), Medusa (Sonderflex)200012003

Shop: Daily Offers

From the event that started Sep 28, 2026.

SpotItemBits≈ GoldLimit
15 Draft Tickets3501
2Rotating Avatar4002501
2Rotating Emote380021971
3Rotating Super Rare Variant200012001
3Rotating Rare Variant12007001

Refreshes daily.

Shop: All Offers

From the event that started Sep 28, 2026.

SpotItemBits≈ GoldLimit
1Series 5 Collector's Pack900051931
2Series 4 Collector's Pack450025972
3Series 3 Collector's Pack14008403
4Emote: Enchanted, I'm Sure380021971
5Scarlet Witch (Dark Dimension)340020001
6Nebula (PANDART STUDIO)340020001
7Hellcow Fractured Frontier (Mana Studios)340020001
8Premium Mystery Variant14008002
9Border: Antique Gold100075012
10Border: Blue Chromatic100075012
11Border: Aqua Chromatic100075012
12Premium Mystery Border15008753
13Mystery Border9005313
14100 Credits1501003
1550 Credits80543
16Title: Get Back to Draft3001971
17Title: Professional Augmentor3001971
18Title: Close That Window, It's Drafty3001971
19Title: This is my 100th Run3001971
20Cardback: Draft Launch18009901

Released Draft Cards

Released Draft Variants

Released Draft Cardbacks

Released Draft Emotes

Top Draft Decks: September 2026 (All)

Win rate order; no minimum-games floor. Game outcomes exclude bots; starter choices are opponent-independent.

  • Shadowlands Daredevil Pack (Epic): 60.9% win rate across 19,504 games, 50.9% pick rate, 17.0 points per game: Shadowlands Daredevil, King Eitri, Orka
  • Marvel Boy Pack (Epic): 60.3% win rate across 20,518 games, 58.2% pick rate, 17.1 points per game: Marvel Boy, Maria Hill, Squirrel Girl
  • Ka-Zar Pack (Rare): 58.3% win rate across 46,110 games, 39.4% pick rate, 16.8 points per game: Ka-Zar, Squirrel Girl, Hawkeye Kate Bishop
  • Mister Sinister Pack (Rare): 58.2% win rate across 81,128 games, 49.2% pick rate, 16.8 points per game: Mister Sinister, America Chavez, Okoye

Best Draft Cards: September 2026 (All)

Win rate order; no minimum-games floor. Drawn win rates and deck-presence match share exclude bots.

  • King Eitri: 1.1% match share, 59.6% win rate when drawn across 17,532 games
  • Spider-Man Brand New Day: 0.9% match share, 57.8% win rate when drawn across 16,052 games
  • Vulture: 5.4% match share, 57.8% win rate when drawn across 98,227 games
  • Hydra Bob: 1.2% match share, 57.7% win rate when drawn across 20,498 games
  • Squirrel Girl: 6.2% match share, 57.6% win rate when drawn across 108,826 games
  • America Chavez: 12.4% match share, 57.5% win rate when drawn across 227,477 games
  • Shadowlands Daredevil: 3.0% match share, 57.1% win rate when drawn across 53,349 games
  • Maria Hill: 3.4% match share, 56.9% win rate when drawn across 58,539 games
  • Black Panther: 4.4% match share, 56.9% win rate when drawn across 78,804 games
  • Marvel Boy: 2.6% match share, 56.8% win rate when drawn across 44,940 games
  • Shanna: 1.4% match share, 56.7% win rate when drawn across 23,953 games
  • Thanos Fractured Frontier: 0.8% match share, 56.2% win rate when drawn across 13,337 games

Best Draft Augments: September 2026 (All)

Win rate order; no minimum-games floor. Drawn win rates and deck-presence match share exclude bots.

  • Wakandan Tech: 2.2% match share, 60.3% win rate when drawn across 38,550 games
  • Deadlink: 0.3% match share, 57.6% win rate when drawn across 5,159 games
  • Overtime: 1.8% match share, 56.8% win rate when drawn across 30,204 games
  • Silence: 1.0% match share, 56.7% win rate when drawn across 16,698 games
  • Mentor: 15.1% match share, 55.6% win rate when drawn across 268,861 games
  • Afterimage: 3.3% match share, 55.2% win rate when drawn across 58,946 games
  • Hot Pursuit: 4.6% match share, 54.2% win rate when drawn across 83,132 games
  • Encore: 21.4% match share, 53.8% win rate when drawn across 380,498 games
  • Tag In: 4.9% match share, 53.5% win rate when drawn across 107,231 games
  • Salvage: 11.8% match share, 53.0% win rate when drawn across 212,959 games
  • Sidekick: 11.9% match share, 52.6% win rate when drawn across 208,300 games
  • Amplify: 2.8% match share, 52.2% win rate when drawn across 50,059 games

Best Draft Upgrades: September 2026 (All)

Win rate order; no minimum-games floor. Drawn win rates and deck-presence match share exclude bots.

  • Set 6 Power (Boost): 4.8% match share, 56.6% win rate when drawn across 83,422 games
  • Set 6 Power: 0.3% match share, 56.6% win rate when drawn across 4,409 games
  • Set 1/1 (Swarm): 2.9% match share, 55.9% win rate when drawn across 49,103 games
  • -2 Cost: 8.9% match share, 55.5% win rate when drawn across 155,321 games
  • Set 4 Cost: 0.5% match share, 55.4% win rate when drawn across 7,366 games
  • +3 Power (Boost): 7.1% match share, 55.1% win rate when drawn across 122,431 games
  • +3 Power (Move): 1.5% match share, 55.0% win rate when drawn across 25,636 games
  • -2 Cost (Ramp): 2.5% match share, 55.0% win rate when drawn across 43,250 games
  • Set 6/14: 0.5% match share, 54.3% win rate when drawn across 8,829 games
  • +4 Power: 9.3% match share, 53.9% win rate when drawn across 163,816 games
  • +3 Power: 36.3% match share, 53.8% win rate when drawn across 653,554 games
  • +2 Power (Control): 1.9% match share, 53.5% win rate when drawn across 32,809 games

Best Archetypes: September 2026

Win% of Row vs Column. % on left = play rate of each deck. Diagonal (in parentheses): overall win rate vs the field.

Last Run

2,243,889 games · win rates exclude bot games

  • Move: 13.2% play rate, 52% overall win rate vs the field; vs Swarm: 51% (52,581 games); vs Boost: 51% (99,853 games); vs Control: 55% (57,137 games); vs Destroy: 53% (61,869 games); vs Ramp: 52% (52,708 games); vs Special: 57% (24,250 games); vs Ongoing: 57% (42,542 games)
  • Swarm: 12.2% play rate, 52% overall win rate vs the field; vs Move: 49% (52,581 games); vs Boost: 50% (95,272 games); vs Control: 53% (54,620 games); vs Destroy: 52% (59,508 games); vs Ramp: 53% (51,347 games); vs Special: 56% (23,332 games); vs Ongoing: 56% (41,972 games)
  • Boost: 22.6% play rate, 51% overall win rate vs the field; vs Move: 49% (99,853 games); vs Swarm: 50% (95,272 games); vs Control: 51% (104,163 games); vs Destroy: 53% (112,836 games); vs Ramp: 53% (97,638 games); vs Special: 55% (44,412 games); vs Ongoing: 55% (80,355 games)
  • Control: 12.8% play rate, 50% overall win rate vs the field; vs Move: 45% (57,137 games); vs Swarm: 47% (54,620 games); vs Boost: 49% (104,163 games); vs Destroy: 50% (64,590 games); vs Ramp: 53% (55,323 games); vs Special: 54% (25,752 games); vs Ongoing: 57% (46,039 games)
  • Destroy: 12.8% play rate, 49% overall win rate vs the field; vs Move: 47% (61,869 games); vs Swarm: 48% (59,508 games); vs Boost: 47% (112,836 games); vs Control: 50% (64,590 games); vs Ramp: 49% (61,098 games); vs Special: 52% (27,804 games); vs Ongoing: 51% (49,997 games)
  • Ramp: 11.8% play rate, 49% overall win rate vs the field; vs Move: 48% (52,708 games); vs Swarm: 47% (51,347 games); vs Boost: 47% (97,638 games); vs Control: 47% (55,323 games); vs Destroy: 51% (61,098 games); vs Special: 52% (24,033 games); vs Ongoing: 52% (43,876 games)
  • Special: 5.4% play rate, 46% overall win rate vs the field; vs Move: 43% (24,250 games); vs Swarm: 44% (23,332 games); vs Boost: 45% (44,412 games); vs Control: 46% (25,752 games); vs Destroy: 48% (27,804 games); vs Ramp: 48% (24,033 games); vs Ongoing: 50% (19,882 games)
  • Ongoing: 9.2% play rate, 46% overall win rate vs the field; vs Move: 43% (42,542 games); vs Swarm: 44% (41,972 games); vs Boost: 45% (80,355 games); vs Control: 43% (46,039 games); vs Destroy: 49% (49,997 games); vs Ramp: 48% (43,876 games); vs Special: 50% (19,882 games)

Banned Cards

Current as of v58.15 (Nov 12).

Banned Locations

Current as of v58.15 (Nov 12).

Draft Event History

  • Sep 28, 2026 to Oct 13, 2026
  • Aug 23, 2026 to Sep 9, 2026