Agent 13 - Marvel Snap Card & Variants

Agent 13 is a Series 2 card in Marvel Snap with 1 cost and 3 power. Abilities: On Reveal, Add to Hand. On Reveal: Add a random card to your hand. Agent 13 is one of 71 Series 2 cards in Marvel Snap. As of August 2026, Agent 13 is owned by 92% of tracked players on SnapComplete, with 12 released variants and 13 avatars. Released May 2022. All ownership data comes from real synced player collections and refreshes every four hours.
How does Agent 13 rank on the leaderboard?
SnapComplete data from 14,724 synced players shows Agent 13 rankings across three metrics: Mastery XP, Infinity Splits, and Net Wins. The #1 Mastery XP player has 1,725 XP, and the top 1% threshold is 595 (top 10%: 265, top 50%: 100). The #1 Infinity Splits player has 51 splits, and the top 1% threshold is 9 (top 10%: 3, top 50%: 1). The #1 Net Wins player has 1,102 net wins, and the top 1% threshold is 239 (top 10%: 87, top 50%: 16). Six percentile tiers (top 1%, 3%, 5%, 10%, 25%, 50%) plus individual top-10 ranks update every four hours from real player data.
What variants and cosmetics does Agent 13 have?
As of August 2026, Agent 13 has 12 released variants and 13 avatars tracked on SnapComplete. Each variant page shows owner rarity, artist credit, acquisition source, equipped popularity, and album membership. Counts update automatically as new cosmetics release and get detected through crowdsourced collection data. Agent 13 variants appear in Dardo's Barcodes, Low Cost, High Impact, Marked by Malia, Pixel All-Stars, Storms, Spies, and Surprises albums. Completing album tiers earns Credits and Collector's Tokens.
All Agent 13 variants (12)
Dan HippDan Hipp · Rare · General Pool · 52% of players own
ChibiG-Angle · Rare · General Pool · 51% of players own
Alex RossAlex Ross · Rare · General Pool · 51% of players own
PixelG-Angle · Rare · General Pool · 46% of players own
Wild BlueWild Blue · Rare · General Pool · 34% of players own
Luca ClarettiLuca Claretti · Super Rare · General Pool · 7% of players own
David MackDavid Mack · Super Rare · General Pool · 5% of players own
Eric GuerreroEric Guerrero · Season Pass · 4% of players own
CyberpunkDardo Studios · Super Rare · General Pool · 4% of players own
Viktor FarroViktor Farro · Super Rare · General Pool · 4% of players own
Creative House PocketCreative House Pocket · Bundle · 3% of players own
Y2KMalia Ewart · Super Rare · General Pool · 3% of players ownHow players customize Agent 13
Most equipped variant: Agent 13 (Dan Hipp), chosen by 1,857 of 14,545 owners (13%). Most equipped premium border: White Neon Border, equipped 313 times on Agent 13. Most popular finish: Ink, equipped by 47% of the 501 players who unlocked it on Agent 13. Most popular flare: Krackle White, equipped by 44% of the 73 players who unlocked it on Agent 13.
Customization stats aggregate every synced SnapComplete player who equipped a variant, finish, flare, or border on Agent 13. Popularity rankings refresh automatically as new variants release and loadouts change.
How does Agent 13 perform in tracked Marvel Snap decks?
The most-played deck running Agent 13 posts a 53% win rate and +0.15 cubes per game across 789 tracked matches from 66 players this week. Its core teammates include Quinjet, Snowguard, Maria Hill. Open every tracked Agent 13 deck with copyable deck codes, or browse the full list on the deck tracker. Deck stats update continuously from SnapComplete-tracked matches against real opponents (bots excluded).
Card synergies
Agent 13 is classified under On Reveal and Add to Hand on SnapComplete's 22-ability card index. That means it slots cleanly into decks built around those keywords. Across 623 tracked Agent 13 decks this week, the most common teammates are Quinjet (54%), Thanos Fractured Frontier (31%), Iron Patriot (26%), Maria Hill (35%), Gambit Horseman of Death (20%). Percentages show how often each card appears alongside Agent 13. Other On Reveal cards that often appear in adjacent archetypes: Absorbing Man, Adamantium Infusion, Aero, Agamotto, Agent Coulson, Agent Venom.
Where does Agent 13 perform best and worst?
Across SnapComplete-tracked Ranked and Conquest games, Agent 13 performs best at Gamma Lab (+8.2% win rate vs its average) and worst at Sinister London (-6.2%).
Performs best at:
- Gamma Lab +8.2% (1,043 games). After turn 3, transform all cards here into the Hulk.
- Eternals' Ark +5.3% (503 games). After turn 5, flood the other locations.
- Cloning Vats +5.2% (1,758 games). After you play a card here, add a copy to your hand.
Performs worst at:
- Sinister London -6.2% (1,683 games). After you play a card here, add a copy to another location.
- Altar of Death -5.0% (1,148 games). After you play a card here, destroy it to get +2 Energy next turn.
- Nova Roma -4.7% (1,095 games). Draw a card.
How this is measured: across tracked games (bots excluded) where Agent 13 was in the deck and the location was in play. It reflects how decks running Agent 13 perform with that location on the board, not where Agent 13 itself was played. Win rates are smoothed against Agent 13's own baseline and update continuously.
Track Agent 13 on SnapComplete
Sync your Marvel Snap account to see your Agent 13 mastery XP, splits, net wins, owned variants, and avatars compared against 14,724 tracked players. SnapComplete reads your collection directly from the game through Google or Apple sign-in. No screenshots or manual entry. All data refreshes every four hours.
Explore Agent 13 further: Agent 13 leaderboard for percentile thresholds and top players, Agent 13 decks for community win rates and meta deck stats.