Agent 13 - Marvel Snap Card & Variants

Agent 13 is a Series 2 card in Marvel Snap with 1 cost and 3 power. Abilities: On Reveal, Add to Hand. On Reveal: Add a random card to your hand. Agent 13 is one of 71 Series 2 cards in Marvel Snap. As of July 2026, Agent 13 is owned by 99% of tracked players on SnapComplete, with 12 released variants and 13 avatars. Released May 2022. All ownership data comes from real synced player collections and refreshes every four hours.
How does Agent 13 rank on the leaderboard?
SnapComplete data from 8,660 synced players shows Agent 13 rankings across three metrics: Mastery XP, Infinity Splits, and Net Wins. The #1 Mastery XP player has 1,320 XP, and the top 1% threshold is 535 (top 10%: 250, top 50%: 100). The #1 Infinity Splits player has 51 splits, and the top 1% threshold is 9 (top 10%: 3, top 50%: 1). The #1 Net Wins player has 1,094 net wins, and the top 1% threshold is 236 (top 10%: 88, top 50%: 17). Six percentile tiers (top 1%, 3%, 5%, 10%, 25%, 50%) plus individual top-10 ranks update every four hours from real player data.
What variants and cosmetics does Agent 13 have?
As of July 2026, Agent 13 has 12 released variants and 13 avatars tracked on SnapComplete. Each variant page shows owner rarity, artist credit, acquisition source, equipped popularity, and album membership. Counts update automatically as new cosmetics release and get detected through crowdsourced collection data. Agent 13 variants appear in Dardo's Barcodes, Low Cost, High Impact, Marked by Malia, Pixel All-Stars, Storms, Spies, and Surprises albums. Completing album tiers earns Credits and Collector's Tokens.
All Agent 13 variants (12)
Dan HippDan Hipp · Rare · General Pool · 59% of players own
Alex RossAlex Ross · Rare · General Pool · 57% of players own
ChibiG-Angle · Rare · General Pool · 56% of players own
PixelG-Angle · Rare · General Pool · 52% of players own
Wild BlueWild Blue · Rare · General Pool · 39% of players own
Luca ClarettiLuca Claretti · Super Rare · General Pool · 8% of players own
David MackDavid Mack · Super Rare · General Pool · 6% of players own
Eric GuerreroEric Guerrero · Season Pass · 5% of players own
Creative House PocketCreative House Pocket · Bundle · 4% of players own
Viktor FarroViktor Farro · Super Rare · General Pool · 4% of players own
CyberpunkDardo Studios · Super Rare · General Pool · 2% of players own
Y2KMalia Ewart · Super Rare · General Pool · <1% of players ownHow players customize Agent 13
Most equipped variant: Agent 13 (Wild Blue), chosen by 1,271 of 8,543 owners (15%). Most equipped premium border: Neon White, equipped 187 times on Agent 13. Most popular finish: Ink, equipped by 48% of the 322 players who unlocked it on Agent 13. Most popular flare: Krackle White, equipped by 44% of the 43 players who unlocked it on Agent 13.
Customization stats aggregate every synced SnapComplete player who equipped a variant, finish, flare, or border on Agent 13. Popularity rankings refresh automatically as new variants release and loadouts change.
How does Agent 13 perform in tracked Marvel Snap decks?
The most-played deck running Agent 13 posts a 53% win rate and +0.11 cubes per game across 70 tracked matches from 9 players this week. Its core teammates include Quinjet, Snowguard, Maria Hill. Open every tracked Agent 13 deck with copyable deck codes, or browse the full list on the deck tracker. Deck stats update continuously from SnapComplete-tracked matches against real opponents (bots excluded).
Card synergies
Agent 13 is classified under On Reveal and Add to Hand on SnapComplete's 20-ability card index. That means it slots cleanly into decks built around those keywords. Across 132 tracked Agent 13 decks this week, the most common teammates are Quinjet (54%), Mirage (32%), Maria Hill (29%), Agent Coulson (29%), Devil Dinosaur (26%). Percentages show how often each card appears alongside Agent 13. Other On Reveal cards that often appear in adjacent archetypes: Absorbing Man, Adamantium Infusion, Aero, Agamotto, Agent Coulson, Agent Venom.
Where does Agent 13 perform best and worst?
Across SnapComplete-tracked Ranked and Conquest games, Agent 13 performs best at Weirdworld (+6.2% win rate vs its average) and worst at The Sandbar (-8.0%).
Performs best at:
- Weirdworld +6.2% (167 games). Draw 2 cards from your opponent's deck.
- Eternals' Ark +5.8% (143 games). After turn 5, flood the other locations.
- Collapsed Mine +5.3% (156 games). Fill this location with Rocks. Skip a turn to destroy your Rocks.
Performs worst at:
- The Sandbar -8.0% (258 games). Created cards cost 1 more. (max 6)
- Luke's Bar -6.7% (238 games). After you play a card here, return it to your hand.
- Valhalla -6.1% (193 games). After turn 4, cards here repeat their On Reveal abilities.
How this is measured: across tracked games (bots excluded) where Agent 13 was in the deck and the location was in play. It reflects how decks running Agent 13 perform with that location on the board, not where Agent 13 itself was played. Win rates are smoothed against Agent 13's own baseline and update continuously.
Track Agent 13 on SnapComplete
Sync your Marvel Snap account to see your Agent 13 mastery XP, splits, net wins, owned variants, and avatars compared against 8,660 tracked players. SnapComplete reads your collection directly from the game through Google or Apple sign-in. No screenshots or manual entry. All data refreshes every four hours.
Explore Agent 13 further: Agent 13 leaderboard for percentile thresholds and top players, Agent 13 decks for community win rates and meta deck stats.