Anti-Polar Magneto: Marvel Snap Card Stats & Variants

Anti-Polar Magneto is a Series 5 card in Marvel Snap with 6 cost and 8 power. Abilities: On Reveal. On Reveal: Add a 3 or 4-Cost card from your hand to each other location. Anti-Polar Magneto is also known as APM. Anti-Polar Magneto is one of 191 Series 5 cards in Marvel Snap. As of October 2026, Anti-Polar Magneto is owned by 54% of tracked players on SnapComplete, with 2 released variants and 2 avatars. Released September 2026. All ownership data comes from real synced player collections and refreshes every four hours.
How does Anti-Polar Magneto rank on the leaderboard?
SnapComplete data from 23,891 synced players shows Anti-Polar Magneto rankings across three metrics: Mastery XP, Infinity Splits, and Net Wins. The #1 Mastery XP player has 1,550 XP, and the top 1% threshold is 500 (top 10%: 250, top 50%: 200). The #1 Infinity Splits player has 28 splits, and the top 1% threshold is 6 (top 10%: 1, top 50%: 0). The #1 Net Wins player has 353 net wins, and the top 1% threshold is 80 (top 10%: 34, top 50%: 7). Six percentile tiers (top 1%, 3%, 5%, 10%, 25%, 50%) plus individual top-10 ranks update every four hours from real player data.
What variants and cosmetics does Anti-Polar Magneto have?
As of October 2026, Anti-Polar Magneto has 2 released variants and 2 avatars tracked on SnapComplete. Each variant page shows owner rarity, artist credit, acquisition source, equipped popularity, and album membership. Counts update automatically as new cosmetics release and get detected through crowdsourced collection data.
All Anti-Polar Magneto variants (2)
Dardo StudiosDardo Studios · Season Pass · 38% of players own
System Studio AnimeSystem Studios · Super Rare · General Pool · 1% of players ownUpcoming Anti-Polar Magneto variants (1)
Datamined variants not yet released. Art and metadata may be incomplete until release.
Anti-Polar Magneto Reaction Set
Earned from Character Mastery. · See all reactions
How players customize Anti-Polar Magneto
Most equipped variant: Anti-Polar Magneto (Dardo Studios), chosen by 8,139 of 12,863 owners (63%). Most equipped premium border: Blue Cosmic Border, equipped 639 times on Anti-Polar Magneto. Most popular finish: Ink, equipped by 75% of the 219 players who unlocked it on Anti-Polar Magneto. Most popular flare: Krackle Blue, equipped by 74% of the 38 players who unlocked it on Anti-Polar Magneto.
Customization stats aggregate every synced SnapComplete player who equipped a variant, finish, flare, or border on Anti-Polar Magneto. Popularity rankings refresh automatically as new variants release and loadouts change.
How does Anti-Polar Magneto perform in tracked Marvel Snap decks?
The most-played deck running Anti-Polar Magneto posts a 56% win rate and +0.37 cubes per game across 2,701 tracked matches from 455 players this week. Its core teammates include Silver Sable, Vampire Killmonger, Zombie Blade. Open every tracked Anti-Polar Magneto deck with copyable deck codes, or browse the full list on the deck tracker. Deck stats update continuously from SnapComplete-tracked matches against real opponents (bots excluded).
Card synergies
Anti-Polar Magneto is classified under On Reveal on SnapComplete's 23-ability card index. That means it slots cleanly into decks built around those keywords. Across 1,952 tracked Anti-Polar Magneto decks this week, the most common teammates are Vampire Deacon Frost (52%), En Sabah Nur (39%), Laufey (42%), Vampire Enchantress (39%), Cassandra Nova (43%). Percentages show how often each card appears alongside Anti-Polar Magneto. Other On Reveal cards that often appear in adjacent archetypes: Absorbing Man, Adamantium Infusion, Aero, Agamotto, Agent 13, Agent Coulson.
Where does Anti-Polar Magneto perform best and worst?
Across SnapComplete-tracked Ranked and Conquest games, Anti-Polar Magneto performs best at Ego (+7.1% win rate vs its average) and worst at Bar With No Name (-11.2%).
Performs best at:
- Ego +7.1% (1,358 games). Ego takes over and plays your cards for you.
- Eternals' Ark +5.5% (5,609 games). After turn 5, flood the other locations.
- Sakaar +5.4% (22,979 games). After this turn, put a card from each player's hand here.
Performs worst at:
- Bar With No Name -11.2% (5,362 games). Whoever has the least Power here wins.
- Sinister London -11.0% (18,979 games). After you play a card here, add a copy to another location.
- Bar Sinister -9.5% (12,073 games). After you play a card here, fill this location with copies of it.
How this is measured: across tracked games (bots excluded) where Anti-Polar Magneto was in the deck and the location was in play. It reflects how decks running Anti-Polar Magneto perform with that location on the board, not where Anti-Polar Magneto itself was played. Win rates are smoothed against Anti-Polar Magneto's own baseline and update continuously.
Track Anti-Polar Magneto on SnapComplete
Sync your Marvel Snap account to see your Anti-Polar Magneto mastery XP, splits, net wins, owned variants, and avatars compared against 23,891 tracked players. SnapComplete reads your collection directly from the game through Google or Apple sign-in. No screenshots or manual entry. All data refreshes every four hours.
Explore Anti-Polar Magneto further: Anti-Polar Magneto leaderboard for percentile thresholds and top players, Anti-Polar Magneto decks for community win rates and meta deck stats.
Balance History
| Date | Text | Power | Cost |
|---|---|---|---|
| Oct 15, 2026 OTA | On Reveal: Add a 3 or 4-Cost card from your hand to each other location. | 8 (was 9) | 6 |
| Sep 1, 2026 Released | On Reveal: Add a 3 or 4-Cost card from your hand to each other location. | 9 | 6 |

Ivan Fomin