Magneto - Marvel Snap Card & Variants

Magneto Marvel Snap card art

Magneto is a Series 3 card in Marvel Snap with 6 cost and 12 power. Abilities: On Reveal, Move. On Reveal: Move all enemy 3 and 4-Cost cards to this location. Magneto is one of 125 Series 3 cards in Marvel Snap. As of July 2026, Magneto is owned by 97% of tracked players on SnapComplete, with 23 released variants and 19 avatars. Released June 2022. All ownership data comes from real synced player collections and refreshes every four hours.

How does Magneto rank on the leaderboard?

SnapComplete data from 8,660 synced players shows Magneto rankings across three metrics: Mastery XP, Infinity Splits, and Net Wins. The #1 Mastery XP player has 2,465 XP, and the top 1% threshold is 1,715 (top 10%: 1,125, top 50%: 585). The #1 Infinity Splits player has 62 splits, and the top 1% threshold is 22 (top 10%: 10, top 50%: 4). The #1 Net Wins player has 2,210 net wins, and the top 1% threshold is 420 (top 10%: 200, top 50%: 56). Six percentile tiers (top 1%, 3%, 5%, 10%, 25%, 50%) plus individual top-10 ranks update every four hours from real player data.

What variants and cosmetics does Magneto have?

As of July 2026, Magneto has 23 released variants and 19 avatars tracked on SnapComplete. Each variant page shows owner rarity, artist credit, acquisition source, equipped popularity, and album membership. Counts update automatically as new cosmetics release and get detected through crowdsourced collection data. Magneto variants appear in Jim Lee X-Men, JTC Negative Space, Maleev It Or Not, Move Your Hipps, PANdora's Box Pt. II, Peaches for Me albums. Completing album tiers earns Credits and Collector's Tokens.

All Magneto variants (23)

Upcoming Magneto variants (3)

Datamined variants not yet released. Art and metadata may be incomplete until release.

Magneto in Limited Time Game Modes (2)

Magneto has special versions in Marvel Snap limited time game modes (Grand Arena and Team Clash) with modified stats and abilities. Each version and its ability is below.

Magneto Champion - Marvel SnapMagneto ChampionGrand Arena · 6-cost, 12-power · On Reveal: Move all enemy 3 and 4-Cost cards to this location.
Master of Magnetism - Marvel SnapMaster of MagnetismGrand Arena Skill · 3-cost, 0-power · On Reveal: Move all enemy 3 and 4-Cost cards to this location. If either side here is full, double your Champion's Power.
Magneto (Brotherhood of Mutants) - Marvel SnapMagneto (Brotherhood of Mutants)Team Clash · 5-cost, 9-power · On Reveal: Move an enemy 3-Cost card and an enemy 4-Cost card away from here and steal 1 Power from them.

How players customize Magneto

Most equipped variant: Magneto (System Studios), chosen by 897 of 8,370 owners (11%). Most equipped premium border: Metallic Gold, equipped 477 times on Magneto. Most popular finish: Gold, equipped by 38% of the 2,128 players who unlocked it on Magneto. Most popular flare: Krackle Red, equipped by 37% of the 393 players who unlocked it on Magneto.

Customization stats aggregate every synced SnapComplete player who equipped a variant, finish, flare, or border on Magneto. Popularity rankings refresh automatically as new variants release and loadouts change.

How does Magneto perform in tracked Marvel Snap decks?

The most-played deck running Magneto posts a 52% win rate and +0.21 cubes per game across 198 tracked matches from 5 players this week. Its core teammates include Iron Patriot, Valentina, Shadow King. Open every tracked Magneto deck with copyable deck codes, or browse the full list on the deck tracker. Deck stats update continuously from SnapComplete-tracked matches against real opponents (bots excluded).

Card synergies

Magneto is classified under On Reveal and Move on SnapComplete's 20-ability card index. That means it slots cleanly into decks built around those keywords. Across 226 tracked Magneto decks this week, the most common teammates are Kraven (31%), Stegron (29%), Kingpin (31%), Polaris (28%), Scream (23%). Percentages show how often each card appears alongside Magneto. Other On Reveal cards that often appear in adjacent archetypes: Absorbing Man, Adamantium Infusion, Aero, Agamotto, Agent 13, Agent Coulson.

Where does Magneto perform best and worst?

Across SnapComplete-tracked Ranked and Conquest games, Magneto performs best at Great Web (+6.0% win rate vs its average) and worst at Shuri's Lab (-7.3%).

Performs best at:

Performs worst at:

How this is measured: across tracked games (bots excluded) where Magneto was in the deck and the location was in play. It reflects how decks running Magneto perform with that location on the board, not where Magneto itself was played. Win rates are smoothed against Magneto's own baseline and update continuously.

Track Magneto on SnapComplete

Sync your Marvel Snap account to see your Magneto mastery XP, splits, net wins, owned variants, and avatars compared against 8,660 tracked players. SnapComplete reads your collection directly from the game through Google or Apple sign-in. No screenshots or manual entry. All data refreshes every four hours.

Explore Magneto further: Magneto leaderboard for percentile thresholds and top players, Magneto decks for community win rates and meta deck stats.