Wild Child - Marvel Snap Card & Variants

Wild Child is a Series 4 card in Marvel Snap with 2 cost and 1 power. Abilities: Ongoing, Destroy, Discard. Ongoing: +4 Power if you’ve discarded a card. +4 Power if one of your cards has been destroyed. Wild Child is one of 89 Series 4 cards in Marvel Snap. As of August 2026, Wild Child is owned by 63% of tracked players on SnapComplete, with 4 released variants and 5 avatars. Released December 2025. All ownership data comes from real synced player collections and refreshes every four hours.
How does Wild Child rank on the leaderboard?
SnapComplete data from 14,724 synced players shows Wild Child rankings across three metrics: Mastery XP, Infinity Splits, and Net Wins. The #1 Mastery XP player has 1,200 XP, and the top 1% threshold is 250 (top 10%: 75, top 50%: 0). The #1 Infinity Splits player has 16 splits, and the top 1% threshold is 3 (top 10%: 1, top 50%: 0). The #1 Net Wins player has 223 net wins, and the top 1% threshold is 55 (top 10%: 13, top 50%: 1). Six percentile tiers (top 1%, 3%, 5%, 10%, 25%, 50%) plus individual top-10 ranks update every four hours from real player data.
What variants and cosmetics does Wild Child have?
As of August 2026, Wild Child has 4 released variants and 5 avatars tracked on SnapComplete. Each variant page shows owner rarity, artist credit, acquisition source, equipped popularity, and album membership. Counts update automatically as new cosmetics release and get detected through crowdsourced collection data. Wild Child variants appear in the Lab Rats & Slash Acts album. Completing album tiers earns Credits and Collector's Tokens.
All Wild Child variants (4)
He TianyouHe Tianyou · Super Rare · General Pool · 5% of players own
PANDART STUDIOPANDART STUDIO · Super Rare · General Pool · 3% of players own
In-Hyuk LeeIn-Hyuk Lee · Bundle · <1% of players own
SUPJASUPJA · Bundle · <1% of players ownUpcoming Wild Child variants (2)
Datamined variants not yet released. Art and metadata may be incomplete until release.
How players customize Wild Child
Most equipped variant: Wild Child (He Tianyou), chosen by 477 of 9,677 owners (5%). Most equipped premium border: Heavy Metal Border, equipped 192 times on Wild Child. Most popular finish: Gold, equipped by 63% of the 35 players who unlocked it on Wild Child. Most popular flare: Krackle Black, equipped by 75% of the 8 players who unlocked it on Wild Child.
Customization stats aggregate every synced SnapComplete player who equipped a variant, finish, flare, or border on Wild Child. Popularity rankings refresh automatically as new variants release and loadouts change.
How does Wild Child perform in tracked Marvel Snap decks?
The most-played deck running Wild Child posts a 51% win rate and +0.07 cubes per game across 198 tracked matches from 28 players this week. Its core teammates include The Hood, Blade, Bucky Barnes. Open every tracked Wild Child deck with copyable deck codes, or browse the full list on the deck tracker. Deck stats update continuously from SnapComplete-tracked matches against real opponents (bots excluded).
Card synergies
Wild Child is classified under Ongoing, Destroy, and Discard on SnapComplete's 22-ability card index. That means it slots cleanly into decks built around those keywords. Across 232 tracked Wild Child decks this week, the most common teammates are Marrow (73%), Blade (66%), Gambit (62%), Fantomex (56%), Carnage (44%). Percentages show how often each card appears alongside Wild Child. Other Ongoing cards that often appear in adjacent archetypes: Ajax, Ant Man, Armor, Aurora, Black Knight, Blue Marvel.
Where does Wild Child perform best and worst?
Across SnapComplete-tracked Ranked and Conquest games, Wild Child performs best at Flooded (+7.4% win rate vs its average) and worst at Ego (-6.9%).
Performs best at:
- Flooded +7.4% (1,148 games). Cards can't be played here.
- Collapsed Mine +6.7% (965 games). Fill this location with Rocks. Skip a turn to destroy your Rocks.
- Dream Dimension +5.5% (2,656 games). On turn 5, cards cost 1 more.
Performs worst at:
- Ego -6.9% (203 games). Ego takes over and plays your cards for you.
- Project Pegasus -6.0% (1,776 games). +5 Energy this turn.
- Grand Central -5.3% (1,690 games). After turn 5, put a card from each player's hand here.
How this is measured: across tracked games (bots excluded) where Wild Child was in the deck and the location was in play. It reflects how decks running Wild Child perform with that location on the board, not where Wild Child itself was played. Win rates are smoothed against Wild Child's own baseline and update continuously.
Track Wild Child on SnapComplete
Sync your Marvel Snap account to see your Wild Child mastery XP, splits, net wins, owned variants, and avatars compared against 14,724 tracked players. SnapComplete reads your collection directly from the game through Google or Apple sign-in. No screenshots or manual entry. All data refreshes every four hours.
Explore Wild Child further: Wild Child leaderboard for percentile thresholds and top players, Wild Child decks for community win rates and meta deck stats.
Zoltan Boros
Rodgon Chibi