Aunt May - Marvel Snap Card & Variants

Aunt May is a Series 5 card in Marvel Snap with 2 cost and 4 power. Abilities: End of Turn, Move, Moveable, Empower. End of Turn: If you used a Moveable ability, give a Moveable card in your hand -1 Cost and +2 Power. Aunt May is one of 178 Series 5 cards in Marvel Snap. As of August 2026, Aunt May is owned by 31% of tracked players on SnapComplete, with 3 released variants and 3 avatars. Released June 2026. All ownership data comes from real synced player collections and refreshes every four hours.
How does Aunt May rank on the leaderboard?
SnapComplete data from 14,724 synced players shows Aunt May rankings across three metrics: Mastery XP, Infinity Splits, and Net Wins. The #1 Mastery XP player has 850 XP, and the top 1% threshold is 300 (top 10%: 50, top 50%: 0). The #1 Infinity Splits player has 10 splits, and the top 1% threshold is 2 (top 10%: 1, top 50%: 0). The #1 Net Wins player has 66 net wins, and the top 1% threshold is 17 (top 10%: 5, top 50%: 0). Six percentile tiers (top 1%, 3%, 5%, 10%, 25%, 50%) plus individual top-10 ranks update every four hours from real player data.
What variants and cosmetics does Aunt May have?
As of August 2026, Aunt May has 3 released variants and 3 avatars tracked on SnapComplete. Each variant page shows owner rarity, artist credit, acquisition source, equipped popularity, and album membership. Counts update automatically as new cosmetics release and get detected through crowdsourced collection data. Aunt May variants appear in the Weave Got Problems album. Completing album tiers earns Credits and Collector's Tokens.
All Aunt May variants (3)
System StudiosSystem Studios · Super Rare · General Pool · 1% of players own
ADIA AnimeADIA · Super Rare · General Pool · <1% of players own
Anand RamcheronAnand Ramcheron · Bundle · <1% of players ownUpcoming Aunt May variants (1)
Datamined variants not yet released. Art and metadata may be incomplete until release.
How players customize Aunt May
Most equipped variant: Aunt May (System Studios), chosen by 119 of 4,748 owners (3%). Most equipped premium border: Gold Metallic Border, equipped 69 times on Aunt May. Most popular finish: Ink, equipped by 70% of the 10 players who unlocked it on Aunt May. Most popular flare: Krackle Black, equipped by 100% of the 3 players who unlocked it on Aunt May.
Customization stats aggregate every synced SnapComplete player who equipped a variant, finish, flare, or border on Aunt May. Popularity rankings refresh automatically as new variants release and loadouts change.
How does Aunt May perform in tracked Marvel Snap decks?
The most-played deck running Aunt May posts a 53% win rate and +0.23 cubes per game across 30 tracked matches from 1 player this week. Its core teammates include Nightcrawler, Jeff the Baby Dolphin!?, Sam Wilson Captain America. Open every tracked Aunt May deck with copyable deck codes, or browse the full list on the deck tracker. Deck stats update continuously from SnapComplete-tracked matches against real opponents (bots excluded).
Card synergies
Aunt May is classified under End of Turn, Move, Moveable, and Empower on SnapComplete's 22-ability card index. That means it slots cleanly into decks built around those keywords. Across 86 tracked Aunt May decks this week, the most common teammates are Nightcrawler (71%), Sam Wilson Captain America (63%), Spider-Man Brand New Day (78%), Spider Sense (57%), Jeff the Baby Dolphin!? (59%). Percentages show how often each card appears alongside Aunt May. Other End of Turn cards that often appear in adjacent archetypes: Adam Warlock, Attuma, Aurora, Black Cat, Bruce Banner, Doctor Doom 2099.
Where does Aunt May perform best and worst?
Across SnapComplete-tracked Ranked and Conquest games, Aunt May performs best at Sanctum Sanctorum (+7.7% win rate vs its average) and worst at Elysium (-7.2%).
Performs best at:
- Sanctum Sanctorum +7.7% (482 games). Cards can't be played here.
- Mindscape +6.7% (427 games). At the start of turn 6, swap hands.
- K'un-Lun +6.2% (1,354 games). When a card moves here, give it +2 Power.
Performs worst at:
- Elysium -7.2% (830 games). Cards cost 1 less.
- Nova Roma -7.1% (526 games). Draw a card.
- Kamar-Taj -5.6% (781 games). On Reveal effects at this location repeat.
How this is measured: across tracked games (bots excluded) where Aunt May was in the deck and the location was in play. It reflects how decks running Aunt May perform with that location on the board, not where Aunt May itself was played. Win rates are smoothed against Aunt May's own baseline and update continuously.
Track Aunt May on SnapComplete
Sync your Marvel Snap account to see your Aunt May mastery XP, splits, net wins, owned variants, and avatars compared against 14,724 tracked players. SnapComplete reads your collection directly from the game through Google or Apple sign-in. No screenshots or manual entry. All data refreshes every four hours.
Explore Aunt May further: Aunt May leaderboard for percentile thresholds and top players, Aunt May decks for community win rates and meta deck stats.
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