Vision - Marvel Snap Card & Variants

Vision is a Series 2 card in Marvel Snap with 5 cost and 9 power. Abilities: Move, Moveable. Moveable Vision is one of 71 Series 2 cards in Marvel Snap. As of July 2026, Vision is owned by 99% of tracked players on SnapComplete, with 11 released variants and 12 avatars. Released May 2022. All ownership data comes from real synced player collections and refreshes every four hours.
How does Vision rank on the leaderboard?
SnapComplete data from 8,660 synced players shows Vision rankings across three metrics: Mastery XP, Infinity Splits, and Net Wins. The #1 Mastery XP player has 1,375 XP, and the top 1% threshold is 640 (top 10%: 430, top 50%: 200). The #1 Infinity Splits player has 39 splits, and the top 1% threshold is 11 (top 10%: 5, top 50%: 1). The #1 Net Wins player has 1,659 net wins, and the top 1% threshold is 324 (top 10%: 163, top 50%: 49). Six percentile tiers (top 1%, 3%, 5%, 10%, 25%, 50%) plus individual top-10 ranks update every four hours from real player data.
What variants and cosmetics does Vision have?
As of July 2026, Vision has 11 released variants and 12 avatars tracked on SnapComplete. Each variant page shows owner rarity, artist credit, acquisition source, equipped popularity, and album membership. Counts update automatically as new cosmetics release and get detected through crowdsourced collection data. Vision variants appear in Arcane Assembly, JTC Negative Space, Max Grecke Heroes, Move Your Hipps, Unstoppable Forces, Immovable Objects albums. Completing album tiers earns Credits and Collector's Tokens.
All Vision variants (11)
Dan HippDan Hipp · Rare · General Pool · 59% of players own
Max GreckeMax Grecke · Rare · General Pool · 58% of players own
Dale KeownDale Keown · Rare · General Pool · 58% of players own
Clayton HenryClayton Henry · Rare · General Pool · 56% of players own
PixelG-Angle · Rare · General Pool · 52% of players own
CyberpunkDardo Studios · Season Pass · 47% of players own
Negative SpaceJohn Tyler Christopher · Rare · General Pool · 40% of players own
FantasyADIA · Super Rare · General Pool · 16% of players own
What If...?Ron Wilson · Super Rare · General Pool · 10% of players own
Vision ReturnsBrandon Peterson · Bundle · 3% of players own
Michal IvanMichal Ivan · Super Rare · General Pool · 3% of players ownUpcoming Vision variants (1)
Datamined variants not yet released. Art and metadata may be incomplete until release.
Vision in Limited Time Game Modes (1)
Vision has special versions in Marvel Snap limited time game modes (Team Clash) with modified stats and abilities. Each version and its ability is below.
Vision (Avengers)Team Clash · 4-cost, 6-power · Moveable while you have another Avenger here.How players customize Vision
Most equipped variant: Vision (Dale Keown), chosen by 1,472 of 8,545 owners (17%). Most equipped premium border: Metallic Silver, equipped 315 times on Vision. Most popular finish: Ink, equipped by 56% of the 884 players who unlocked it on Vision. Most popular flare: Krackle Gold, equipped by 50% of the 88 players who unlocked it on Vision.
Customization stats aggregate every synced SnapComplete player who equipped a variant, finish, flare, or border on Vision. Popularity rankings refresh automatically as new variants release and loadouts change.
How does Vision perform in tracked Marvel Snap decks?
The most-played deck running Vision posts a 54% win rate and +0.30 cubes per game across 66 tracked matches from 1 player this week. Its core teammates include Nico Minoru, Spider-Man Brand New Day, Surge. Open every tracked Vision deck with copyable deck codes, or browse the full list on the deck tracker. Deck stats update continuously from SnapComplete-tracked matches against real opponents (bots excluded).
Card synergies
Vision is classified under Move and Moveable on SnapComplete's 20-ability card index. That means it slots cleanly into decks built around those keywords. Across 238 tracked Vision decks this week, the most common teammates are Spider-Man Brand New Day (53%), Nightcrawler (39%), Aunt May (43%), Jeff the Baby Dolphin!? (34%), Kraven (38%). Percentages show how often each card appears alongside Vision. Other Move cards that often appear in adjacent archetypes: Aero, Agamotto, Araña, Aunt May, Batroc the Leaper, Cannonball.
Where does Vision perform best and worst?
Across SnapComplete-tracked Ranked and Conquest games, Vision performs best at Sanctum Sanctorum (+11.6% win rate vs its average) and worst at Island Prison (-5.9%).
Performs best at:
- Sanctum Sanctorum +11.6% (642 games). Cards can't be played here.
- Great Web +7.7% (383 games). End of Turn: Move one card to the Web for a random player.
- Subterranea +6.5% (439 games). Shuffle 4 rocks into each deck.
Performs worst at:
- Island Prison -5.9% (267 games). Cards here can't move.
- Mirror Dimension -5.4% (113 games). On turn 4, transform into one of the other locations.
- Nidavellir -4.9% (1,064 games). Cards here have +5 Power.
How this is measured: across tracked games (bots excluded) where Vision was in the deck and the location was in play. It reflects how decks running Vision perform with that location on the board, not where Vision itself was played. Win rates are smoothed against Vision's own baseline and update continuously.
Track Vision on SnapComplete
Sync your Marvel Snap account to see your Vision mastery XP, splits, net wins, owned variants, and avatars compared against 8,660 tracked players. SnapComplete reads your collection directly from the game through Google or Apple sign-in. No screenshots or manual entry. All data refreshes every four hours.
Explore Vision further: Vision leaderboard for percentile thresholds and top players, Vision decks for community win rates and meta deck stats.
Hi Jeff!