Vision - Marvel Snap Card & Variants

Vision is a Series 2 card in Marvel Snap with 5 cost and 9 power. Abilities: Move, Moveable. Moveable Vision is one of 71 Series 2 cards in Marvel Snap. As of August 2026, Vision is owned by 92% of tracked players on SnapComplete, with 11 released variants and 12 avatars. Released May 2022. All ownership data comes from real synced player collections and refreshes every four hours.
How does Vision rank on the leaderboard?
SnapComplete data from 14,724 synced players shows Vision rankings across three metrics: Mastery XP, Infinity Splits, and Net Wins. The #1 Mastery XP player has 1,875 XP, and the top 1% threshold is 640 (top 10%: 425, top 50%: 180). The #1 Infinity Splits player has 40 splits, and the top 1% threshold is 11 (top 10%: 5, top 50%: 1). The #1 Net Wins player has 1,683 net wins, and the top 1% threshold is 327 (top 10%: 162, top 50%: 46). Six percentile tiers (top 1%, 3%, 5%, 10%, 25%, 50%) plus individual top-10 ranks update every four hours from real player data.
What variants and cosmetics does Vision have?
As of August 2026, Vision has 11 released variants and 12 avatars tracked on SnapComplete. Each variant page shows owner rarity, artist credit, acquisition source, equipped popularity, and album membership. Counts update automatically as new cosmetics release and get detected through crowdsourced collection data. Vision variants appear in Arcane Assembly, JTC Negative Space, Max Grecke Heroes, Move Your Hipps, Unstoppable Forces, Immovable Objects albums. Completing album tiers earns Credits and Collector's Tokens.
All Vision variants (11)
Dan HippDan Hipp · Rare · General Pool · 53% of players own
Max GreckeMax Grecke · Rare · General Pool · 52% of players own
Dale KeownDale Keown · Rare · General Pool · 52% of players own
Clayton HenryClayton Henry · Rare · General Pool · 51% of players own
PixelG-Angle · Rare · General Pool · 46% of players own
CyberpunkDardo Studios · Season Pass · 38% of players own
Negative SpaceJohn Tyler Christopher · Rare · General Pool · 36% of players own
FantasyADIA · Super Rare · General Pool · 13% of players own
What If...?Ron Wilson · Super Rare · General Pool · 8% of players own
Michal IvanMichal Ivan · Super Rare · General Pool · 3% of players own
Vision ReturnsBrandon Peterson · Bundle · 3% of players ownUpcoming Vision variants (2)
Datamined variants not yet released. Art and metadata may be incomplete until release.
Vision in Limited Time Game Modes (1)
Vision has special versions in Marvel Snap limited time game modes (Team Clash) with modified stats and abilities. Each version and its ability is below.
Vision (Avengers)Team Clash · 4-cost, 6-power · Moveable while you have another Avenger here.How players customize Vision
Most equipped variant: Vision (Dale Keown), chosen by 2,346 of 14,646 owners (16%). Most equipped premium border: Silver Metallic Border, equipped 457 times on Vision. Most popular finish: Ink, equipped by 57% of the 1,339 players who unlocked it on Vision. Most popular flare: Krackle White, equipped by 54% of the 161 players who unlocked it on Vision.
Customization stats aggregate every synced SnapComplete player who equipped a variant, finish, flare, or border on Vision. Popularity rankings refresh automatically as new variants release and loadouts change.
How does Vision perform in tracked Marvel Snap decks?
The most-played deck running Vision posts a 49% win rate and -0.04 cubes per game across 2,147 tracked matches from 428 players this week. Its core teammates include Sunspot, Domino, Electro. Open every tracked Vision deck with copyable deck codes, or browse the full list on the deck tracker. Deck stats update continuously from SnapComplete-tracked matches against real opponents (bots excluded).
Card synergies
Vision is classified under Move and Moveable on SnapComplete's 22-ability card index. That means it slots cleanly into decks built around those keywords. Across 507 tracked Vision decks this week, the most common teammates are Jubilee (37%), Blink (37%), Electro (34%), War Machine (33%), Wave (32%). Percentages show how often each card appears alongside Vision. Other Move cards that often appear in adjacent archetypes: Aero, Agamotto, Araña, Aunt May, Batroc the Leaper, Cannonball.
Where does Vision perform best and worst?
Across SnapComplete-tracked Ranked and Conquest games, Vision performs best at Sanctum Sanctorum (+8.8% win rate vs its average) and worst at Mirror Dimension (-7.4%).
Performs best at:
- Sanctum Sanctorum +8.8% (1,181 games). Cards can't be played here.
- Mindscape +6.6% (1,031 games). At the start of turn 6, swap hands.
- Ego +6.0% (155 games). Ego takes over and plays your cards for you.
Performs worst at:
- Mirror Dimension -7.4% (182 games). On turn 4, transform into one of the other locations.
- Rickety Bridge -6.2% (588 games). End of Turn: If there is more than one card here, destroy them.
- Madripoor -4.5% (1,205 games). End of Turn: Give each highest-Cost card here +2 Power.
How this is measured: across tracked games (bots excluded) where Vision was in the deck and the location was in play. It reflects how decks running Vision perform with that location on the board, not where Vision itself was played. Win rates are smoothed against Vision's own baseline and update continuously.
Track Vision on SnapComplete
Sync your Marvel Snap account to see your Vision mastery XP, splits, net wins, owned variants, and avatars compared against 14,724 tracked players. SnapComplete reads your collection directly from the game through Google or Apple sign-in. No screenshots or manual entry. All data refreshes every four hours.
Explore Vision further: Vision leaderboard for percentile thresholds and top players, Vision decks for community win rates and meta deck stats.
Hi Jeff!
Minseon Jeon