Sparky: Marvel Snap Card Stats & Variants

Sparky is a Series 5 card in Marvel Snap with 2 cost and 2 power. Abilities: Activate, Move, Empower. Activate: Give your card that last moved +2 Power and move it back to its previous location. Sparky is one of 189 Series 5 cards in Marvel Snap. As of October 2026, Sparky is owned by 43% of tracked players on SnapComplete, with 4 released variants and 4 avatars. Released September 2025. All ownership data comes from real synced player collections and refreshes every four hours.
How does Sparky rank on the leaderboard?
SnapComplete data from 22,214 synced players shows Sparky rankings across three metrics: Mastery XP, Infinity Splits, and Net Wins. The #1 Mastery XP player has 1,360 XP, and the top 1% threshold is 350 (top 10%: 200, top 50%: 75). The #1 Infinity Splits player has 72 splits, and the top 1% threshold is 6 (top 10%: 1, top 50%: 0). The #1 Net Wins player has 601 net wins, and the top 1% threshold is 75 (top 10%: 19, top 50%: 1). Six percentile tiers (top 1%, 3%, 5%, 10%, 25%, 50%) plus individual top-10 ranks update every four hours from real player data.
What variants and cosmetics does Sparky have?
As of October 2026, Sparky has 4 released variants and 4 avatars tracked on SnapComplete. Each variant page shows owner rarity, artist credit, acquisition source, equipped popularity, and album membership. Counts update automatically as new cosmetics release and get detected through crowdsourced collection data. Sparky variants appear in the Cybermantic Syndicate album. Completing album tiers earns Credits and Collector's Tokens.
All Sparky variants (4)
Chibi CyberpunkRodgon · Rare · General Pool · 18% of players own
CyberpunkDardo Studios · Season Pass · 17% of players own
Anime CyberpunkCreative House Pocket · Super Rare · General Pool · 3% of players own
Flaviano CyberpunkFlaviano · Bundle · <1% of players ownUpcoming Sparky variants (1)
Datamined variants not yet released. Art and metadata may be incomplete until release.
Sparky Reaction Set
Earned from Character Mastery. · See all reactions
How players customize Sparky
Most equipped variant: Sparky (Cyberpunk), chosen by 2,626 of 9,433 owners (28%). Most equipped premium border: Green Cosmic Border, equipped 966 times on Sparky. Most popular finish: Gold, equipped by 59% of the 114 players who unlocked it on Sparky. Most popular flare: Krackle Purple, equipped by 50% of the 24 players who unlocked it on Sparky.
Customization stats aggregate every synced SnapComplete player who equipped a variant, finish, flare, or border on Sparky. Popularity rankings refresh automatically as new variants release and loadouts change.
How does Sparky perform in tracked Marvel Snap decks?
The most-played deck running Sparky posts a 47% win rate and +0.06 cubes per game across 1,093 tracked matches from 138 players this week. Its core teammates include Araña, Ghost-Spider, Madame Web. Open every tracked Sparky deck with copyable deck codes, or browse the full list on the deck tracker. Deck stats update continuously from SnapComplete-tracked matches against real opponents (bots excluded).
Card synergies
Sparky is classified under Activate, Move, and Empower on SnapComplete's 23-ability card index. That means it slots cleanly into decks built around those keywords. Across 117 tracked Sparky decks this week, the most common teammates are Ghost-Spider (85%), Araña (71%), Human Torch (83%), Doctor Strange (72%), Madame Web (70%). Percentages show how often each card appears alongside Sparky. Other Activate cards that often appear in adjacent archetypes: Araña, Askani'son, Aurora, Awesome Andy, Black Swan, Black Widow.
Where does Sparky perform best and worst?
Across SnapComplete-tracked Ranked and Conquest games, Sparky performs best at TVA (+12.2% win rate vs its average) and worst at Worldship (-16.6%).
Performs best at:
- TVA +12.2% (125 games). After turn 4, end the game.
- Aunt May's +8.2% (2,314 games). The next card you play here gains +3 Power and moves.
- Mindscape +8.1% (932 games). At the start of turn 6, swap hands.
Performs worst at:
- Worldship -16.6% (158 games). Destroy the other locations.
- Fisk Tower -12.2% (1,646 games). When a card moves here, afflict it with -4 Power.
- Sinister London -11.4% (1,865 games). After you play a card here, add a copy to another location.
How this is measured: across tracked games (bots excluded) where Sparky was in the deck and the location was in play. It reflects how decks running Sparky perform with that location on the board, not where Sparky itself was played. Win rates are smoothed against Sparky's own baseline and update continuously.
Track Sparky on SnapComplete
Sync your Marvel Snap account to see your Sparky mastery XP, splits, net wins, owned variants, and avatars compared against 22,214 tracked players. SnapComplete reads your collection directly from the game through Google or Apple sign-in. No screenshots or manual entry. All data refreshes every four hours.
Explore Sparky further: Sparky leaderboard for percentile thresholds and top players, Sparky decks for community win rates and meta deck stats.
Balance History
| Date | Text | Power | Cost |
|---|---|---|---|
| Nov 20, 2025 OTA | Now: Activate: Give your card that last moved +2 Power and move it back to its previous location. Was: Activate: Give your card that last moved +3 Power and move it back to its previous location. | 2 (was 1) | 2 |
| Sep 2, 2025 Released | Activate: Give your card that last moved +3 Power and move it back to its previous location. | 1 | 2 |
Dan Hipp Cyberpunk