Strong Guy: Marvel Snap Card Stats & Variants

Strong Guy is a Series 1 card in Marvel Snap with 3 cost and 4 power. Abilities: Ongoing. Ongoing: +6 Power if your hand has 1 or fewer cards. Strong Guy is one of 72 Series 1 cards in Marvel Snap. As of October 2026, Strong Guy is owned by 99% of tracked players on SnapComplete, with 6 released variants and 7 avatars. Released May 2022. All ownership data comes from real synced player collections and refreshes every four hours.
How does Strong Guy rank on the leaderboard?
SnapComplete data from 22,214 synced players shows Strong Guy rankings across three metrics: Mastery XP, Infinity Splits, and Net Wins. The #1 Mastery XP player has 1,345 XP, and the top 1% threshold is 300 (top 10%: 170, top 50%: 65). The #1 Infinity Splits player has 36 splits, and the top 1% threshold is 4 (top 10%: 1, top 50%: 0). The #1 Net Wins player has 902 net wins, and the top 1% threshold is 79 (top 10%: 24, top 50%: 1). Six percentile tiers (top 1%, 3%, 5%, 10%, 25%, 50%) plus individual top-10 ranks update every four hours from real player data.
What variants and cosmetics does Strong Guy have?
As of October 2026, Strong Guy has 6 released variants and 7 avatars tracked on SnapComplete. Each variant page shows owner rarity, artist credit, acquisition source, equipped popularity, and album membership. Counts update automatically as new cosmetics release and get detected through crowdsourced collection data.
All Strong Guy variants (6)
King of HellJoverine · Rare · General Pool · 47% of players own
PixelG-Angle · Rare · General Pool · 41% of players own
LuchadorJoverine · Rare · General Pool · 36% of players own
Dating ProfileEduardo Mello · Rare · General Pool · 31% of players own
Summer VacationAfif Khaled · Super Rare · General Pool · 14% of players own
Marco FaillaMarco Failla · Bundle · 2% of players ownStrong Guy Reaction Set
Earned from Character Mastery. · See all reactions
How players customize Strong Guy
Most equipped variant: Strong Guy (King of Hell), chosen by 4,569 of 21,914 owners (21%). Most equipped premium border: Gold Metallic Border, equipped 166 times on Strong Guy. Most popular finish: Ink, equipped by 50% of the 113 players who unlocked it on Strong Guy. Most popular flare: Krackle White, equipped by 42% of the 19 players who unlocked it on Strong Guy.
Customization stats aggregate every synced SnapComplete player who equipped a variant, finish, flare, or border on Strong Guy. Popularity rankings refresh automatically as new variants release and loadouts change.
How does Strong Guy perform in tracked Marvel Snap decks?
The most-played deck running Strong Guy posts a 50% win rate and +0.11 cubes per game across 47 tracked matches from 4 players this week. Its core teammates include Scorn, Blade, Morbius. Open every tracked Strong Guy deck with copyable deck codes, or browse the full list on the deck tracker. Deck stats update continuously from SnapComplete-tracked matches against real opponents (bots excluded).
Card synergies
Strong Guy is classified under Ongoing on SnapComplete's 23-ability card index. That means it slots cleanly into decks built around those keywords. Across 60 tracked Strong Guy decks this week, the most common teammates are Shadow King (43%), Blade (27%), Anti-Polar Magneto (28%), Silver Surfer (32%), Dracula (22%). Percentages show how often each card appears alongside Strong Guy. Other Ongoing cards that often appear in adjacent archetypes: Ajax, Ant Man, Armor, Arthur Pendragon, Black Knight, Blue Marvel.
Where does Strong Guy perform best and worst?
Across SnapComplete-tracked Ranked and Conquest games, Strong Guy performs best at Smithsonian Museum (+6.2% win rate vs its average) and worst at Mirror Dimension (-7.8%).
Performs best at:
- Smithsonian Museum +6.2% (449 games). Your cards here have +1 Power for each Ongoing among them.
- Muir Island +4.4% (1,254 games). End of Turn: Give cards here +1 Power.
- Jotunheim +4.2% (658 games). End of Turn: Cards here lose 1 Power.
Performs worst at:
- Mirror Dimension -7.8% (87 games). On turn 4, transform into one of the other locations.
- Westview -6.8% (68 games). Turns into a new location on turn 4.
- Cloning Vats -5.5% (1,144 games). After you play a card here, add a copy to your hand.
How this is measured: across tracked games (bots excluded) where Strong Guy was in the deck and the location was in play. It reflects how decks running Strong Guy perform with that location on the board, not where Strong Guy itself was played. Win rates are smoothed against Strong Guy's own baseline and update continuously.
Track Strong Guy on SnapComplete
Sync your Marvel Snap account to see your Strong Guy mastery XP, splits, net wins, owned variants, and avatars compared against 22,214 tracked players. SnapComplete reads your collection directly from the game through Google or Apple sign-in. No screenshots or manual entry. All data refreshes every four hours.
Explore Strong Guy further: Strong Guy leaderboard for percentile thresholds and top players, Strong Guy decks for community win rates and meta deck stats.
Balance History
| Date | Text | Power | Cost |
|---|---|---|---|
| Aug 27, 2026 OTA | Now: Ongoing: +6 Power if your hand has 1 or fewer cards. Was: Ongoing: +6 Power if your hand has one or fewer cards. | 4 (was 3) | 3 |
| Apr 10, 2024 Patch | Now: Ongoing: +6 Power if your hand has one or fewer cards. Was: Ongoing: If your hand is empty, +6 Power. | 3 | 3 |
| Nov 9, 2023 OTA | Ongoing: If your hand is empty, +6 Power. | 3 (was 4) | 3 (was 4) |
| Jul 19, 2022 Patch | Ongoing: If your hand is empty, +6 Power. | 4 (was 3) | 4 (was 2) |
| May 7, 2022 Released | Ongoing: If your hand is empty, +6 Power. | 3 | 2 |
