Zombie Power Man - Marvel Snap Card & Variants

Zombie Power Man is a Series 4 card in Marvel Snap with 2 cost and 4 power. Abilities: End of Turn, Discard. End of Turn: If you're winning here, discard the leftmost card from your hand. Zombie Power Man is one of 85 Series 4 cards in Marvel Snap. As of July 2026, Zombie Power Man is owned by 70% of tracked players on SnapComplete, with 3 released variants and 4 avatars. Released October 2025. All ownership data comes from real synced player collections and refreshes every four hours.
How does Zombie Power Man rank on the leaderboard?
SnapComplete data from 8,660 synced players shows Zombie Power Man rankings across three metrics: Mastery XP, Infinity Splits, and Net Wins. The #1 Mastery XP player has 565 XP, and the top 1% threshold is 200 (top 10%: 75, top 50%: 0). The #1 Infinity Splits player has 17 splits, and the top 1% threshold is 4 (top 10%: 1, top 50%: 0). The #1 Net Wins player has 239 net wins, and the top 1% threshold is 64 (top 10%: 15, top 50%: 1). Six percentile tiers (top 1%, 3%, 5%, 10%, 25%, 50%) plus individual top-10 ranks update every four hours from real player data.
What variants and cosmetics does Zombie Power Man have?
As of July 2026, Zombie Power Man has 3 released variants and 4 avatars tracked on SnapComplete. Each variant page shows owner rarity, artist credit, acquisition source, equipped popularity, and album membership. Counts update automatically as new cosmetics release and get detected through crowdsourced collection data.
All Zombie Power Man variants (3)
Rian GonzalesRian Gonzales · Super Rare · General Pool · 3% of players own
MooncolonyMooncolony · Super Rare · General Pool · 3% of players own
PANDART STUDIOPANDART STUDIO · Bundle · 1% of players ownUpcoming Zombie Power Man variants (3)
Datamined variants not yet released. Art and metadata may be incomplete until release.
How players customize Zombie Power Man
Most equipped variant: Zombie Power Man (Mooncolony), chosen by 203 of 6,074 owners (3%). Most equipped premium border: Border Brains Green, equipped 347 times on Zombie Power Man. Most popular finish: Gold, equipped by 69% of the 39 players who unlocked it on Zombie Power Man. Most popular flare: Krackle Gold, equipped by 60% of the 10 players who unlocked it on Zombie Power Man.
Customization stats aggregate every synced SnapComplete player who equipped a variant, finish, flare, or border on Zombie Power Man. Popularity rankings refresh automatically as new variants release and loadouts change.
How does Zombie Power Man perform in tracked Marvel Snap decks?
The most-played deck running Zombie Power Man posts a 51% win rate and +0.09 cubes per game across 237 tracked matches from 24 players this week. Its core teammates include Scorn, Blade, Morbius. Open every tracked Zombie Power Man deck with copyable deck codes, or browse the full list on the deck tracker. Deck stats update continuously from SnapComplete-tracked matches against real opponents (bots excluded).
Card synergies
Zombie Power Man is classified under End of Turn and Discard on SnapComplete's 20-ability card index. That means it slots cleanly into decks built around those keywords. Across 133 tracked Zombie Power Man decks this week, the most common teammates are Blade (77%), Morbius (87%), Khonshu (65%), Corvus Glaive (72%), Gambit (61%). Percentages show how often each card appears alongside Zombie Power Man. Other End of Turn cards that often appear in adjacent archetypes: Adam Warlock, Attuma, Aunt May, Aurora, Black Cat, Bruce Banner.
Where does Zombie Power Man perform best and worst?
Across SnapComplete-tracked Ranked and Conquest games, Zombie Power Man performs best at Flooded (+7.7% win rate vs its average) and worst at Island Prison (-8.7%).
Performs best at:
- Flooded +7.7% (359 games). Cards can't be played here.
- Sokovia +6.0% (454 games). Discard a card from each player's hand.
- Kamar-Taj +5.9% (779 games). On Reveal effects at this location repeat.
Performs worst at:
- Island Prison -8.7% (354 games). Cards here can't move.
- Elysium -6.6% (718 games). Cards cost 1 less.
- Nidavellir -6.4% (774 games). Cards here have +5 Power.
How this is measured: across tracked games (bots excluded) where Zombie Power Man was in the deck and the location was in play. It reflects how decks running Zombie Power Man perform with that location on the board, not where Zombie Power Man itself was played. Win rates are smoothed against Zombie Power Man's own baseline and update continuously.
Track Zombie Power Man on SnapComplete
Sync your Marvel Snap account to see your Zombie Power Man mastery XP, splits, net wins, owned variants, and avatars compared against 8,660 tracked players. SnapComplete reads your collection directly from the game through Google or Apple sign-in. No screenshots or manual entry. All data refreshes every four hours.
Explore Zombie Power Man further: Zombie Power Man leaderboard for percentile thresholds and top players, Zombie Power Man decks for community win rates and meta deck stats.
Ivan Fomin
Fireball Studio
Dan Hipp