F.E.A.S.T.

After you play a card here, ALL players get +1 Energy next turn.
Supplies and aid for all!
- Category: Released
- Rarity: Uncommon
- Difficulty: Complex
- Release date: 2024-10-09
- Last featured: 2026-05-31
- Times featured: 5
- On final board in 1.4% of tracked games (current OTA window)
- First seen: 2026-03-14
- Last seen: 2026-07-03
Best and worst cards in games at F.E.A.S.T.
Across SnapComplete-tracked Ranked and Conquest games where F.E.A.S.T. was on the final board, Esme Cuckoo performs best here (+6.8% win rate vs its average) and Howard the Duck performs the worst here (-8.1%).
Best When Seen:
- Esme Cuckoo: +6.8% win rate vs its average (365 games)
- Cerebro: +6.4% win rate vs its average (1,070 games)
- Hazmat: +6.3% win rate vs its average (583 games)
Worst When Seen:
- Howard the Duck: -8.1% win rate vs its average (330 games)
- Shanna: -6.3% win rate vs its average (777 games)
- Yondu: -6.3% win rate vs its average (306 games)
How this is measured: across tracked games (bots excluded) where F.E.A.S.T. was on the final board. It reflects how each card performs with this location on the board, smoothed against that card's own baseline win rate, and updates continuously.