Lockjaw - Marvel Snap Card & Variants

Lockjaw is a Series 3 card in Marvel Snap with 2 cost and 3 power. Abilities: Activate. Activate: After you play your next character, swap it with one from your deck. Lockjaw is one of 125 Series 3 cards in Marvel Snap. As of July 2026, Lockjaw is owned by 97% of tracked players on SnapComplete, with 9 released variants and 10 avatars. Released June 2022. All ownership data comes from real synced player collections and refreshes every four hours.
How does Lockjaw rank on the leaderboard?
SnapComplete data from 8,660 synced players shows Lockjaw rankings across three metrics: Mastery XP, Infinity Splits, and Net Wins. The #1 Mastery XP player has 1,150 XP, and the top 1% threshold is 430 (top 10%: 230, top 50%: 95). The #1 Infinity Splits player has 62 splits, and the top 1% threshold is 9 (top 10%: 4, top 50%: 1). The #1 Net Wins player has 1,907 net wins, and the top 1% threshold is 281 (top 10%: 118, top 50%: 21). Six percentile tiers (top 1%, 3%, 5%, 10%, 25%, 50%) plus individual top-10 ranks update every four hours from real player data.
What variants and cosmetics does Lockjaw have?
As of July 2026, Lockjaw has 9 released variants and 10 avatars tracked on SnapComplete. Each variant page shows owner rarity, artist credit, acquisition source, equipped popularity, and album membership. Counts update automatically as new cosmetics release and get detected through crowdsourced collection data. Lockjaw variants appear in Luca These Variants, Walk it, Talk it, Pocket albums. Completing album tiers earns Credits and Collector's Tokens.
All Lockjaw variants (9)
Luca ClarettiLuca Claretti · Rare · General Pool · 55% of players own
Dan HippDan Hipp · Rare · General Pool · 55% of players own
VenomizedEric Guerrero · Rare · General Pool · 55% of players own
StickerCreative House Pocket · Rare · General Pool · 35% of players own
Michal IvanMichal Ivan · Rare · General Pool · 28% of players own
Fiona HsiehFiona Hsieh · Super Rare · General Pool · 9% of players own
Good BoyMarco Failla · Super Rare · General Pool · 7% of players own
MooncolonyMooncolony · Bundle · 4% of players own
Rian ChibiRian Gonzales · Super Rare · General Pool · 2% of players ownUpcoming Lockjaw variants (1)
Datamined variants not yet released. Art and metadata may be incomplete until release.
How players customize Lockjaw
Most equipped variant: Lockjaw (Dan Hipp), chosen by 1,173 of 8,341 owners (14%). Most equipped premium border: Matte Red, equipped 178 times on Lockjaw. Most popular finish: Gold, equipped by 57% of the 296 players who unlocked it on Lockjaw. Most popular flare: Krackle White, equipped by 51% of the 53 players who unlocked it on Lockjaw.
Customization stats aggregate every synced SnapComplete player who equipped a variant, finish, flare, or border on Lockjaw. Popularity rankings refresh automatically as new variants release and loadouts change.
How does Lockjaw perform in tracked Marvel Snap decks?
The most-played deck running Lockjaw posts a 53% win rate and +0.19 cubes per game across 344 tracked matches from 46 players this week. Its core teammates include Chamber, Astral Projection, Caliban Horseman of Pestilence. Open every tracked Lockjaw deck with copyable deck codes, or browse the full list on the deck tracker. Deck stats update continuously from SnapComplete-tracked matches against real opponents (bots excluded).
Card synergies
Lockjaw is classified under Activate on SnapComplete's 20-ability card index. That means it slots cleanly into decks built around those keywords. Across 373 tracked Lockjaw decks this week, the most common teammates are Jubilee (69%), The Infinaut (61%), Giganto (52%), Dragon Lord (46%), Arnim Zola (30%). Percentages show how often each card appears alongside Lockjaw. Other Activate cards that often appear in adjacent archetypes: Araña, Askani'son, Aurora, Awesome Andy, Black Swan, Black Widow.
Where does Lockjaw perform best and worst?
Across SnapComplete-tracked Ranked and Conquest games, Lockjaw performs best at Otto's Lab (+7.8% win rate vs its average) and worst at Shuri's Lab (-8.0%).
Performs best at:
- Otto's Lab +7.8% (861 games). The next card you play here pulls a card to the enemy side from their hand.
- Quantum Tunnel +6.1% (784 games). After you play a card here, swap it with a card in your deck.
- Grand Central +6.0% (1,447 games). After turn 5, put a card from each player's hand here.
Performs worst at:
- Shuri's Lab -8.0% (2,016 games). After you play a card here, double its Power.
- Subterranea -6.9% (917 games). Shuffle 4 rocks into each deck.
- Sinister London -5.7% (2,358 games). After you play a card here, add a copy to another location.
How this is measured: across tracked games (bots excluded) where Lockjaw was in the deck and the location was in play. It reflects how decks running Lockjaw perform with that location on the board, not where Lockjaw itself was played. Win rates are smoothed against Lockjaw's own baseline and update continuously.
Track Lockjaw on SnapComplete
Sync your Marvel Snap account to see your Lockjaw mastery XP, splits, net wins, owned variants, and avatars compared against 8,660 tracked players. SnapComplete reads your collection directly from the game through Google or Apple sign-in. No screenshots or manual entry. All data refreshes every four hours.
Explore Lockjaw further: Lockjaw leaderboard for percentile thresholds and top players, Lockjaw decks for community win rates and meta deck stats.
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