Zombie Captain Marvel - Marvel Snap Card & Variants

Zombie Captain Marvel is a Series 5 card in Marvel Snap with 4 cost and 5 power. Abilities: Activate, Move, Destroy, Empower. Activate: Destroy your other cards here to get +3 Power for each. Move to a location you're losing. Zombie Captain Marvel is one of 170 Series 5 cards in Marvel Snap. As of July 2026, Zombie Captain Marvel is owned by 55% of tracked players on SnapComplete, with 3 released variants and 4 avatars. Released October 2025. All ownership data comes from real synced player collections and refreshes every four hours.
How does Zombie Captain Marvel rank on the leaderboard?
SnapComplete data from 8,660 synced players shows Zombie Captain Marvel rankings across three metrics: Mastery XP, Infinity Splits, and Net Wins. The #1 Mastery XP player has 900 XP, and the top 1% threshold is 225 (top 10%: 50, top 50%: 0). The #1 Infinity Splits player has 32 splits, and the top 1% threshold is 3 (top 10%: 1, top 50%: 0). The #1 Net Wins player has 305 net wins, and the top 1% threshold is 34 (top 10%: 8, top 50%: 0). Six percentile tiers (top 1%, 3%, 5%, 10%, 25%, 50%) plus individual top-10 ranks update every four hours from real player data.
What variants and cosmetics does Zombie Captain Marvel have?
As of July 2026, Zombie Captain Marvel has 3 released variants and 4 avatars tracked on SnapComplete. Each variant page shows owner rarity, artist credit, acquisition source, equipped popularity, and album membership. Counts update automatically as new cosmetics release and get detected through crowdsourced collection data.
All Zombie Captain Marvel variants (3)
Rian GonzalesRian Gonzales · Super Rare · General Pool · 3% of players own
PANDART STUDIOPANDART STUDIO · Super Rare · General Pool · 2% of players own
Ivan FominIvan Fomin · Bundle · <1% of players ownUpcoming Zombie Captain Marvel variants (3)
Datamined variants not yet released. Art and metadata may be incomplete until release.
How players customize Zombie Captain Marvel
Most equipped variant: Zombie Captain Marvel (Rian Gonzales), chosen by 211 of 4,740 owners (4%). Most equipped premium border: Border Brains Green, equipped 199 times on Zombie Captain Marvel. Most popular finish: Ink, equipped by 75% of the 20 players who unlocked it on Zombie Captain Marvel. Most popular flare: Krackle Green, equipped by 100% of the 4 players who unlocked it on Zombie Captain Marvel.
Customization stats aggregate every synced SnapComplete player who equipped a variant, finish, flare, or border on Zombie Captain Marvel. Popularity rankings refresh automatically as new variants release and loadouts change.
How does Zombie Captain Marvel perform in tracked Marvel Snap decks?
The most-played deck running Zombie Captain Marvel posts a 54% win rate and +0.34 cubes per game across 853 tracked matches from 107 players this week. Its core teammates include The Hood, Blade, Wild Child. Open every tracked Zombie Captain Marvel deck with copyable deck codes, or browse the full list on the deck tracker. Deck stats update continuously from SnapComplete-tracked matches against real opponents (bots excluded).
Card synergies
Zombie Captain Marvel is classified under Activate, Move, Destroy, and Empower on SnapComplete's 20-ability card index. That means it slots cleanly into decks built around those keywords. Across 84 tracked Zombie Captain Marvel decks this week, the most common teammates are Carnage (62%), Marrow (56%), Wild Child (50%), Fantomex (46%), Gambit (49%). Percentages show how often each card appears alongside Zombie Captain Marvel. Other Activate cards that often appear in adjacent archetypes: Araña, Askani'son, Aurora, Awesome Andy, Black Swan, Black Widow.
Where does Zombie Captain Marvel perform best and worst?
Across SnapComplete-tracked Ranked and Conquest games, Zombie Captain Marvel performs best at Central Park (+7.0% win rate vs its average) and worst at Grand Central (-7.5%).
Performs best at:
- Central Park +7.0% (870 games). Add a Squirrel to each location.
- Dream Dimension +7.0% (844 games). On turn 5, cards cost 1 more.
- Flooded +6.0% (389 games). Cards can't be played here.
Performs worst at:
- Grand Central -7.5% (537 games). After turn 5, put a card from each player's hand here.
- Great Web -6.0% (341 games). End of Turn: Move one card to the Web for a random player.
- Limbo -5.8% (3,546 games). There is a turn 7 this game.
How this is measured: across tracked games (bots excluded) where Zombie Captain Marvel was in the deck and the location was in play. It reflects how decks running Zombie Captain Marvel perform with that location on the board, not where Zombie Captain Marvel itself was played. Win rates are smoothed against Zombie Captain Marvel's own baseline and update continuously.
Track Zombie Captain Marvel on SnapComplete
Sync your Marvel Snap account to see your Zombie Captain Marvel mastery XP, splits, net wins, owned variants, and avatars compared against 8,660 tracked players. SnapComplete reads your collection directly from the game through Google or Apple sign-in. No screenshots or manual entry. All data refreshes every four hours.
Explore Zombie Captain Marvel further: Zombie Captain Marvel leaderboard for percentile thresholds and top players, Zombie Captain Marvel decks for community win rates and meta deck stats.
Fireball Studio
Mooncolony
Dan Hipp